A Nintendo Switch Emulator is in the works - Meet yuzu
Published: 14th January 2018 | Source: yuzu |
A Nintendo Switch Emulator is in the works
What differentiates this yuzu from the likes of the Wii U's CEMU emulator is the fact that this project is an open source, allowing even Nintendo to see the software's source code, proving that the emulator is reverse-engineered and doesn't use stolen Nintendo code. In contrast, the Wii U CEMU emulator is a closed source project, leaving it unclear how the software was created.
Yuzu stated its life as a branch of Citra during its early development and has now become a standalone project. Below is an excerpt from a post from bunnei, one of the leaders of the Citra team who spearheaded the Yuzu project.
yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
In January of 2018, the yuzu team was formed out of several Citra developers, and the decision was made to release the project publicly. As an emulator, yuzu is in its infancy, and is only currently useful for Switch reverse-engineering and homebrew development.
At this time the yuzu emulator is unable to run any commercially available Switch games, though it can boot some titles. At this time it is unknown how long it will take before the emulator will be able to run any games in a playable state, given how complicated emulation is.
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