Physical Nintendo Switch games are starting to require microSD storage

Physical Nintendo Switch games are starting to require microSD storage

Physical Nintendo Switch games are starting to require microSD storage

 
Nintendo has revealed that some future games for their Switch console will soon require external microSD storage, with NBA 2K18 being the first game to require additional storage, even for cartridge-based physical copies. 
 
Applicable games will be required to have a label on the box which states that an “Internet download and microSD card [is] required” to play the full game, with only certain pieces of content being playable before the remainder of the game is downloaded online. 
 
This means that MicroSD cards for Nintendo’s latest consoles will soon be a basic requirement for players, especially for larger 3rd party titles. Many of Nintendo’s exclusive titles have small storage requirements, with the downloadable versions of Legend of Zelda: Breath of the Wild and Mario Kart 8 Deluxe edition having 13.4GB and 7GB storage requirements respectfully. 
 
 
 
A microSD card will be needed for certain Nintendo Switch games that contain an especially large amount of content and require additional storage for players to enjoy the full experience,
 

  

Digital downloads of NBA 2K18 will e around 25GB in size, placing the capacity limits of Switch Cartridges somewhere below this. The capacity of Switch Cartridges could improve in time, just like the N64 console before it, though it remains to be seen exactly how many games will be affected by this storage limit. 

 

Physical Nintendo Switch games are starting to require microSD storage  

This all means that some future Switch games will not be “pick up and play” when purchased in its cartridge form, which will be a huge disappointment for some gamers. This will also push more people to use MicroSD cards on Nintendo’s console, especially if they play a lot of 3rd party games. 

 

You can join the discussion on Nintendo’s Switch storage limitations on the OC3D Forums. 

Â