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WoW Classic demo cracked open - graphical changes revealed

A lot has changed since Vanilla WoW

WoW Classic demo cracked open - graphical changes revealed

WoW Classic demo cracked open - graphical changes revealed 

Blizzard's World of Warcraft Classic demo will officially go live on November 2nd, granting purchasers of the BlizzCon Virtual Ticket the change to relive the experience of Vanilla WoW, albeit with Battle.net integration and a modernised back-end. 

Preloads for the demo have already started, but that hasn't stopped the WoW fanbase from having a peek inside. Thanks to a tool called the sandbox emulator, the World of Warcraft Classic demo can be tricked to operate without signing into Blizzard servers, making the game playable, but without server-based content like quests, NPCs and character levelling. This trick will allow players to explore the game world and little else. 

Cracking open Blizzard's WoW Classic demo has allowed early players to have a look at the game's graphics, both when using the game's "Classic Mode" option and while using the game's new maximum settings. While World of Warcraft Classic uses the game's original models and assets, Blizzard has allowed players to make use of their modern PC hardware to enable enhanced shadows, increased foliage and clutter densities and new water effects. The long story short is that WoW Classic can look at lot better than the original. 

Below is a video from Tips Out, who has compared a variety of screenshots which contrast the game's "Classic Settings" and "Max Settings",  revealing a startling difference in the game's visual makeup. 
  


World of Warcraft: Classic Edition will go live on November 2nd at around 8 PM GMT, but only for owners of Blizzard's £35 BlizzCon 2018 Virtual Ticket. The demo will go offline on November 8th at around 5 PM GMT. 

You can join the discussion on World of Warcraft Classic's demo version on the OC3D Forums

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Most Recent Comments

27-10-2018, 16:59:38

Greenback
Being able to turn it down for 30 man raids will be handy me thinksQuote

27-10-2018, 18:55:42

WYP
Quote:
Originally Posted by Greenback View Post
Being able to turn it down for 30 man raids will be handy me thinks
Hopefully Blizzard's work on Multi-threading will bear some more fruit. As far as I am aware, the latest PTR builds have some new Multi-threading options under DX12.Quote

27-10-2018, 21:54:22

Avet
Quote:
Originally Posted by Greenback View Post
Being able to turn it down for 30 man raids will be handy me thinks
It is not that demanding game. I am running it maxed out with AA setting on 2x. 100+ FPS all the time, except in cities where it can drop to 50. And I have raid settings on 8, just to have it smooth.

i7-4790K @ 4.7GHz,
16GB HyperX Beast @ 2400 MHz
Gigabyte GTX 970 WindForce

I am certain that frame drops in cities and raids are due to GPU, because 4790K is basically idling at 20-30% while GPU is having it's bottom handed to it at 95-99%.Quote

28-10-2018, 04:10:57

looz
Might still be your CPU, check the load of individual cores - WoW tends to max out one of them. As an enecdote my setup spanks the FPS my mate is getting, and he's running 3770 with 1070.

Maybe the Dx12 support fixes that, though.Quote

28-10-2018, 05:39:54

Dawelio
Quote:
Originally Posted by Avet View Post
It is not that demanding game. I am running it maxed out with AA setting on 2x. 100+ FPS all the time, except in cities where it can drop to 50. And I have raid settings on 8, just to have it smooth.

i7-4790K @ 4.7GHz,
16GB HyperX Beast @ 2400 MHz
Gigabyte GTX 970 WindForce

I am certain that frame drops in cities and raids are due to GPU, because 4790K is basically idling at 20-30% while GPU is having it's bottom handed to it at 95-99%.
Although, you didn’t mention anything about what resolution your playing at? Since 1080p will be an easy feat, as where as 4K will be hammering it hard.Quote
Reply
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