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World of Warcraft: Shadowlands will feature "ray-traced visual effects" confirms Nvidia

World of Warcraft is about to get a major graphical upgrade

World of Warcraft: Shadowlands will feature

World of Warcraft: Shadowlands will feature "ray-traced visual effects" confirms Nvidia

Starting with World of Warcraft: Battle for Azeroth, Blizzard started to make significant upgrades to the MMO's engine, enabling DirectX 12 support to deliver increased performance levels on compatible hardware. 

With the release of the game's new Shadowlands, expansion, World of Warcraft is due to receive support for "ray-traced visual effects", as confirmed by Nvidia.  

With Alpha releases of World of Warcraft: Shadowlands, strings referring to "RT_Shadow_Quality", appeared within the game, offering users "Fair", "Medium" and "High" quality settings, offering ray-traced shadows from directional and local light sources at varying resolutions/quality levels. 

World of Warcraft is the world's most successful MMORPG, making the addition of raytracing to the game a change that will drive many longtime fans of the game to upgrade their systems. It is also likely that Blizzard has made some major changes to World of Warcraft's DirectX 12 to accomplish this, which could enable increased performance levels for World of Warcraft in other areas. 

Moving forward, it is likely that World of Warcraft will gain support for more raytraced effects as time moves on. Ray tracing hardware is due to become more powerful in the future, and game developers will seek to utilise this performance when it becomes available. In time, World of Warcraft may also gain support for ray-traced reflections and ray-traced global illumination, both of which could significantly change World of Warcraft's visuals.  

World of Warcraft: Shadowlands will feature  

At this time, World of Warcraft Shadowlands lacks a firm release date, though it is likely that the game will release in early Q4 2020. 

You can join the discussion on World of Warcraft: Shadowlands featuring "ray-traced visual effects" on the OC3D Forums

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Most Recent Comments

17-08-2020, 16:07:33

Warchild
given how well this game is already optimised, I forsee some outstanding reflections. However we still need to remember that this is Wow level graphics, so dont expect much realism in the slightest.Quote

17-08-2020, 20:41:52

NeverBackDown
Quote:
Originally Posted by Warchild View Post
given how well this game is already optimised, I forsee some outstanding reflections. However we still need to remember that this is Wow level graphics, so dont expect much realism in the slightest.
Might be the first game using RT that can actually do more than 60fps consistently Quote

17-08-2020, 22:34:28

hmmblah
Well, unless you’re in a raid or an area with more than 50 people.Quote

18-08-2020, 01:15:04

m2geek
Quote:
Originally Posted by Warchild View Post
given how well this game is already optimised, I forsee some outstanding reflections. However we still need to remember that this is Wow level graphics, so dont expect much realism in the slightest.
I don't expect blizz will be using it for a "realism" thing, more of a gob-smacking beautification enhancement.

WoW's art style isn't meant to look realistic - just beautiful in it's own right.Quote

18-08-2020, 01:50:22

Avet
It is the easiest way to massively update game graphics.

This is "ray tracing" with reshade. The proper one should look even better.

https://youtu.be/hjSpXHmEPHcQuote
Reply
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