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World of Tanks 1.0 has launched with a new Graphics Engine

Better graphics, reworked maps and more

World of Tanks 1.0 has launched with a new Graphics Engine

World of Tanks 1.0 has launched with a new Graphics Engine

Wargaming has officially released World of Tanks version 1.0, the largest update in the free-to-play game's history, upgrading the title to the studio's in-house Core Engine to deliver enhanced graphics, a collection of reworked maps, increase destructibility and more.   

What is most astounding about this update is that the game's new engine, which will allow existing users to run the game without the need for an upgrade. The game's minimum system requirements have not changed! Users of modern hardware can now take advantage of the games higher graphical presets to have a much better visual experience, which is something that users have been crying out for for quite some time. 

World of Tanks was constrained by the game's old BigWorld Engine, acting as the primary motivator behind the game's engine change, allowing the Wargaming to utilise modern graphical technologies to offer striking visuals at the game's higher settings. This new engine also focuses on providing increase performance efficiency, which will allow all players of the game to see at least some graphical improvement using World of Tanks version 1.0.

In total, 29 maps have been refined and redesigned to improve gameplay, and their visual appeal, a new map called Glacier has also been added to the game, upping the game's map count to 30. 


Below is World of Tanks' adjusted PC system requirements, where the game's minimum hardware specs have gone largely unchanged while the game's recommended specs have seen a significant increase, mostly thanks to the game's higher graphical options. These system requirements are still very low by today's standards, particularly when it comes to system memory/RAM. 

Minimum System Requirements

Operating system: Windows XP / Vista / 7 / 8 / 10
Processor: At least two physical cores supporting SSE2
RAM: 1.5 GB for Windows XP, 2 GB for Windows Vista / 7 / 8 / 10
Video Card: GeForce 6800 / ATI HD X2400 XT with 256 MB RAM & compatible with DirectX9.0c
Sound: Compatible with DirectX9.0c
Hard drive space: 16 GB
Internet Speed: 256 Kbps Operating system: Windows XP / Vista / 7 / 8 / 10 (64-bit)

Recommended System Requirements

Processor: Intel Core i5-3330
RAM: 4 GB
Video card: GeForce GTX660 (2GB) / Radeon HD 7850 2GB, DirectX 9.0c
Sound: Compatible with DirectX9.0c
Hard drive space: 30 GB
Internet Speed: 1024 Kbps or higher (for voice chat)

You can join the discussion on World of Tanks 1.0 on the OC3D Forums

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Most Recent Comments

22-03-2018, 12:05:15

RobM
I used to play that when it was only a handful of map, I might give tit another goQuote

22-03-2018, 14:48:41

NeverBackDown
They were having huge bonuses for playing since March 1st. I been so busy I missed out on at least 1 million easy credits

I'll download now. Thanks Mark for the articleQuote
Reply
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