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Vostok Games releases Fear The Wolves' PC system requirements

A S.T.A.L.K.E.R-inspired Battle Royale?

Vostok Games releases Fear The Wolves' PC system requirements

Vostok Games releases Fear The Wolves' PC system requirements

Focus Home Interactive and Vostok Games have released their initial PC system requirements for Feat the Wolves, a post-apocalyptic Battle Royale game that is inspired by the S.T.A.L.K.E.R series. 

The game acts as a 100-player Battle Royale experience with additional hazards like radiation and wolves which inhabit the game's maps. When the game releases on Steam Early Access later this month, the game will have a single radiation0ravaged Chernobyl map which is 25km x 25km in size, with the end-game arriving at an undisclosed location where a single survivor can be extracted via helicopter. 

A secondary mode is also set to arrive at a later date alongside additional maps and other enemy types like mutants and other environmental hazards. 

Like most modern games, Fear The Wolves will require players to use a 64-bit operating system and have a minimum of 8GB of RAM, though it is also worth noting that these requirements may get lower or higher in time, as more features are added to the game and performance optimisations are mode. 
 

 
Right now, Vostok games lists Fear the Wolves' with a minimum CPU requirement of an Intel i3 2130 or an AMD FX 4100, while the game recommends a Ryzen 5 1600 or an Intel i7 3930K, revealing a large amount of scalability within the game. 

On the GPU-side the developers also list a minimum requirement of an R7 260/GTX 650Ti and a recommended GPU requirement of a 4GB GTX 970 or R9 390 series graphics card. 

MINIMUM:

Requires a 64-bit processor and operating system
OS: Windows 7/8/10 (64 bits)
Processor: Intel Core i3-2130 (3.4 GHz)/AMD FX-4100 (3.6 GHz)
Memory: 8 GB RAM
Graphics: 1 GB, GeForce GTX 650 Ti/Radeon R7 260
Network: Broadband Internet connection
Storage: 16 GB available space

RECOMMENDED:

Requires a 64-bit processor and operating system
OS: Windows 7/8/10 (64 bits)
Processor: Intel Core i7-3930K (3.2 GHz)/AMD Ryzen 5 1600 (3.2 GHz)
Memory: 16 GB RAM
Graphics: 4 GB, GeForce GTX 970/Radeon R9 390
Network: Broadband Internet connection
Storage: 16 GB available space

Additional Notes: System requirements may change as a result of optimisation changes throughout Early Access.

  
Fear the Wolves is set to release on Steam Early Access this month at an unknown date. 

You can join the discussion on Vostok Games' Fear the Wolves' PC system requirements on the OC3D Forums

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Most Recent Comments

02-07-2018, 15:11:14

Kourgath223
Maybe its just me but the trailer looks to use some maps from another game the devs are working on called Survarium.Quote

03-07-2018, 06:30:43

Peace
Applied for BETA, did not hear anything from them yet. Not even sure what to expect from the game Quote

03-07-2018, 11:18:22

Wraith
Quote:
Originally Posted by Kourgath223 View Post
Maybe its just me but the trailer looks to use some maps from another game the devs are working on called Survarium.
Same dev team fella, so some assets are bound to be reused. Though there is nothing wrong with that, Survarium is a very well made title.. shame about the pay to win micro transactions though.Quote

03-07-2018, 11:25:52

g0ggles1994
Quote:
Originally Posted by Wraith View Post
Same dev team fella, so some assets are bound to be reused. Though there is nothing wrong with that, Survarium is a very well made title.. shame about the pay to win micro transactions though.
Got to agree sadly.

I played Survarium back when it was in alpha when you were given a entry ticket and had to wait for it to be drawn before you got access, before the micro transactions and it was really promising. It felt as close to S.T.A.L.K.E.R. as an online multiplayer could be.Quote

03-07-2018, 11:35:38

Wraith
It really was! I was so excited to finally get my invite ticket and had some amazing matches but sadly they ruined the whole thing months later by letting people buy credits and weapon packs which made levelling up and earning your credits pointless. I was eventually griefed off the servers (sad times) it had so much promise.Quote
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