Valve To Present OpenGL's Successor at GDC 2015

OpenGL Next Will Be Unveiled at GDC 2015

Valve To Present OpenGL's Successor at GDC

Valve To Present OpenGL's Successor at GDC 2015


OpenGL, an API used for rendering 2D and 3D graphics, is getting a successor, and it will supposedly be unveiled next month. PCGamer has reported that the next version of the application processing interface will be revealed during the Game Developer Conference (or GDC). This will happen at the 'glNext: The Future of High-Performance Graphics' panel.


Valve To Present OpenGL's Successor at GDC


Valve (well known for their online gaming platform Steam, and their games like Dota 2, Team Fortress 2 and Half-Life 2) will present at the panel. Developers and engineers from Electronic Arts, Epic Games, Unity Technologies and from Valve itself will join in to discuss the successor of OpenGL, which is supposed to be called 'OpenGL Next'. OpenGL Next should be great with Linux, which is possibly why Valve will unveil it (because of SteamOS, Valve's upcoming Linux-Distro).

During the presentation, a technical breakdown of OpenGL Next will be presented, and it will include multiple demos of actual applications running OpenGL Next hardware and drivers. The presentation will take place on the 5th of March (this year obviously), in San Fransisco, California. Are you excited for 'the future of high-performance graphics'? Let us know.

Join the discussion on OpenGL Next on the OC3D Forums.

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Most Recent Comments

04-02-2015, 13:30:42

Pretty cool if you ask me. I think Mantle was a success despite what all the nay sayers say. It's objective was to push the industry forward.. Now look at it. DX12 and OpenGL, 2 biggest APIs, now have totally redesigned and pushed the APIs forward. Can't wait to see what they have to offer us. It'll be interesting to see how devs use OpenGL and DX12 when they want to use Windows and Linux for their games.Quote

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