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Valve a appeases Apple - removes purchases on Steam Link iOS app

Will Stam Link finally make it to iOS

Valve's Steam Link App is now available on Android

Valve a appeases Apple - removes purchases on Steam Link iOS app

Last month, Apple revoked Valve's permission to release their Steam Link app onto iOS, citing "business conflicts" and a violation of their "app guidelines". 

Today, it seems like the reason behind Apple's decision is clear. Apple does not want their iOS storefront to deliver their users a secondary store, a place where their users can purchase software and other items outside of the Apple ecosystem. Apple doesn't want their users to spend money from within Valve's Steam Link app.  

This desire was discovered by TouchArcade after Valve released a new beta version of their iOS app to TestFlight app testers, which removed the ability to purchase games/apps within the Steam Link App, asking users to "purchase from your PC" when applicable. Strangely, some aspects of the Steam Marketplace remain functional, but only if the user has money left in their Steam Wallet, though this is only useful for purchasing items like PUBG crate keys.

  

Valve a appeases Apple - removes purchases on Steam Link's iOS app

(Image from TouchArcade)

Apple has not approved Valve's new Steam Link app for iOS, though this development should give iOS users hope that Steam link is still coming to the platform. Valve is working to make their app comply with Apple's standards, giving gamers a lesser version of the Link app to deliver iOS users game streaming capabilities. 

You can join the discussion on Valve's latest Steam Link iOS beta removing in-app game purchases on the OC3D Forums.  

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Most Recent Comments

15-06-2018, 16:09:03

demonking
This could also be Valve refusing to allow all the payments via apples in-app purchases. Both sides want a cut and valve doesn't want to share.Quote

15-06-2018, 16:20:29

WYP
Quote:
Originally Posted by demonking View Post
This could also be Valve refusing to allow all the payments via apples in-app purchases. Both sides want a cut and valve doesn't want to share.
Both companies make big money from their storefronts, it is understandable why there is conflict, Valve doesn't want to sacrifice their cut, especially on expensive AAA releases.

Just inconvenient for end users, though it is understandable why Apple doesn't want to treat some app creators differently than others.Quote

15-06-2018, 16:54:05

Warchild
Its basically Apple wanting their standard oversized cut and Valve not having it.

Spotify now suggest that people should subscribe directly from them instead of apple store. You bascally save 4 or 5quid a month just subbing direct. Thats how much of an increase/cut apple get.

direct fee: 10 a month 100kr
via apple: 14 a month. 140kr

Gives you an idea why Valve probably said "no chance"Quote

15-06-2018, 16:59:40

NeverBackDown
More like anti competitive behavior.Quote

16-06-2018, 17:28:54

Hurlikus
Actually the purchase would still be done via PC, not the app, since the app is just mirroring the pc?! So I don't think apple would even be in the right.
If you use Teamviewer ond your phone to access your PC to buy something, they wouldn't/shouldn't get a cut from that either?!Quote
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