Total War: Three Kingdoms delayed - New in-engine cinematic trailer

The game will feature both Romanticised and Classic modes for this historical period

Total War: Three Kingdoms delayed - New in-engine cinematic trailer

Total War: Three Kingdoms delayed - New in-engine cinematic trailer

Creative Assembly has released their first in-engine cinematic trailer for Total War: Three Kingdoms, subtly confirming that the developer has delayed the release of the game has September 2018 until Spring 2019.   

Total War: Three Kingdoms will follow one of the bloodiest periods of Chinese history, covering the events of the "Three Kingdoms" period of the nation's history, a time of technological innovation and political turmoil, an ideal time for a new Total War title. 

This historical period has been heavily romanticised in the 14th-century epic "Romance of the Three Kingdoms", with this telling of the story being extremely culturally significant in modern-day China. To offer an ideal blend of cultural and historical accuracy, Creative Assembly has decided to create both a "romanticised history" game mode and a "classic" game mode in Total War: Three Kingdoms, each of which will offer gameplay differences to suit each narrative. 

The default, "romanticised history" mode for Total War: Three Kingdoms will place a greater focus on characters, who are often portrayed as having legendary strength and combat ability in legend, allowing generals in this mode to have no bodyguard unit and be able to fight full units by themselves in some cases. Generals in this mode will act more like their Total War: Warhammer counterparts than General characters in previous historical Total War games. 

Total War: Three Kingdom's latest trailer focuses on Cao Cao, a warlord famous for his cunning, intelligence and his strategic mind. While this will help to build some hype for the historical period, I honestly would have preferred some actual gameplay. 


Total War: Three Kingdoms will undoubtedly offer a different gameplay experience than its predecessors, with Creative Assembly promising a "host of new campaign systems", which means that the game will undoubtedly play very differently than other historical games in the series. 

You can join the discussion on Total War: Three Kingdom's in-engine trailer and delay on the OC3D Forums

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Most Recent Comments

06-06-2018, 12:15:38

Seems like a lot of effort is going into making two different gameplay versions. That's basically double the workload for them. I really hope they get the balancing right.Quote

06-06-2018, 12:32:49

Well there goes my job, Family, social life and health.
This is my favorite historical era, read the books several times and the closest I have ever come to this would be Kessen 2 on PS2.
I don't expect KOEI to be to happy about this, they have kinda had the racket on this period in time. I hope and pray this will be awesome.Quote

06-06-2018, 13:36:23

Glad you're interested in it. Me personally I probably won't get it. Not too keen on a Chinese TW tbh. I'm more looking forward too Warhammer 3 personallyQuote

06-06-2018, 13:40:33

Yeah Warhammer 3 is also on the list of goodbye life lol.
This will have almost a shogun feel without the gun units. Historically these battles were pretty big so hopefully they are on the same sorter scale.Quote

06-06-2018, 19:54:32

From what I know about the battles I sincerely hope CA has updated the engine to better cope with 10k+ units on the battlefield. Going to need it in order for the game to better resemble the history/fantasyQuote

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