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Tom Clancy's The Division 2 listed as a DirectX 12 Only Game on Steam

Will Ubisoft make the most out of Microsoft's latest API?

Tom Clancy's The Division 2 listed as a DirectX 12 Only Game on Steam

Tom Clancy's The Division 2 listed as a DirectX 12 Only Game on Steam

Tom Clancy's The Division 2 is set to release on March 15th, 2019, bringing with it updated visuals, raids and a larger open world that will offer a more varied and dynamic world to explore. 

On Steam, The Division 2 has been listed with minimum system requirement of "DirectX: Version 12", suggesting that Ubisoft and Massive Entertainment plans to drop support for Microsoft's ageing DirectX 11 API, making the game a Windows 10 exclusive. 

While this listing could be a mere placeholder, it is worth remembering that The Division also supports DirectX 12, making it relatively easy for Massive Entertainment to make the game a DirectX 12 exclusive, assuming that they are confident that the new API can deliver them enhanced system performance on both Geforce and Radeon hardware.  




If Ubisoft's PC system requirements on Steam prove accurate, The Division 2 will be one of the first DirectX 12 exclusive games on PC, at least outside of Microsoft's first party studios. Let's hope that Massive Entertainment can offer enhanced performance out of the API for both graphics card manufacturers and can leverage the API to deliver great performance on all compatible PC hardware. 

You can join the discussion on Tom Clancy's The Division 2 being listed as a DirectX 12 only game on Steam on the OC3D Forums

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Most Recent Comments

13-06-2018, 05:03:04

The_Governour
Did not like the look of the first so I think this might be another pass for me.Quote

13-06-2018, 05:57:48

Dicehunter
Going by Massives past track record with DX12 on TD1 this could be good or could be bad.

When Massive introduced DX12 to TD1 roughly a year after release, Pascal based cards saw quite a performance increase, When running my 1080 Ti I consistently saw a 20FPS increase when switching from DX11 to DX12 with the inbuilt benchmark which also lowered frame times, Had less texture popping etc...

Although in later updates Massive broke DX12 and that performance gain disappeared so I hope they don't mess it up again.Quote

13-06-2018, 06:01:33

Warchild
Quote:
Originally Posted by Dicehunter View Post
Going by Massives past track record with DX12 on TD1 this could be good or could be bad.

When Massive introduced DX12 to TD1 roughly a year after release, Pascal based cards saw quite a performance increase, When running my 1080 Ti I consistently saw a 20FPS increase when switching from DX11 to DX12 with the inbuilt benchmark which also lowered frame times, Had less texture popping etc...

Although in later updates Massive broke DX12 and that performance gain disappeared so I hope they don't mess it up again.
Never saw any gain. Only negative effect. But I agree. Hope they learn from their mistake. Really excited for this one.Quote

13-06-2018, 07:42:01

WYP
Let's be honest, when there are two options one is always going to get more work than the other.

If Massive wants to only support DX12 with The Division 2 they will be able to maintain it well, as they don't have the option to ignore it.

I really hope that The Division 2 can run well at launch, though the original never posed PC gamers that many issues performance wise.Quote

13-06-2018, 07:46:49

Warchild
Quote:
Originally Posted by WYP View Post
Let's be honest, when there are two options one is always going to get more work than the other.

If Massive wants to only support DX12 with The Division 2 they will be able to maintain it well, as they don't have the option to ignore it.

I really hope that The Division 2 can run well at launch, though the original never posed PC gamers that many issues performance wise.
The biggest problem in D1 was the negaive result of SLI where we saw a decline of 5-10% fps.Quote
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