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Quake II RTX Revealed By Nvidia - Q2VKPT Just Got Better

Ray Traced Quake?

Quake II RTX Revealed By Nvidia - Q2VKPT Just Got Better

Quake II RTX Revealed By Nvidia - Q2VKPT Just Got Better

Ray Traced Quake II? That's so January 2019. Now Nvidia has taken things to the next level, creating what the company calls Quake II RTX, a "substantially-enhanced and upgraded version of Q2VKPT" which offers overhauled visuals, new features and graphics which have never been experienced within the game before. 

In their tech demo, Nvidia showcased a dynamic time of day, light shafts, ray-traced lighting/reflections and accurate materials. In the near future, Nvidia plans to bring this version of Quake II back into the open source community, making Quake II RTX available to everyone, allowing the community to tweak and update the game further. 

This new version of Quake II was designed with the assistance of the designer behind Q2VKPT, with Nvidia's version of the game offering improvements to almost every aspect of the game. Before we had raytraced Quake II, but soon we will have Quake II RTX.  
  

  

More information about Quake II RTX is available on Nvidia.com

You can join the discussion on Quake II RTX on the OC3D Forums

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Most Recent Comments

20-03-2019, 05:53:43

Vamp
Ok...

Now raytraced Action Quake 2 and I will have a time machine to go back to 1999.

Quote

23-03-2019, 14:48:13

ImprovizoR
Why not Quake 3 Arena while they're at it? It's the best one.Quote

25-03-2019, 05:45:59

Warchild
Quote:
Originally Posted by ImprovizoR View Post
Why not Quake 3 Arena while they're at it? It's the best one.
Correct me if I'm wrong but wasn't Q3 Arena more focussed on multiplayer?

QII was by far the best single player campaign of the whole franchise in my opinion.Quote

25-03-2019, 16:09:48

ImprovizoR
Quote:
Originally Posted by Warchild View Post
Correct me if I'm wrong but wasn't Q3 Arena more focussed on multiplayer?
Yes. And since almost everyone plays Quake for its multiplayer, I thought that Quake 3 would be an obvious choice for a graphical upgrade.Quote

26-03-2019, 05:04:27

Warchild
Quote:
Originally Posted by ImprovizoR View Post
Yes. And since almost everyone plays Quake for its multiplayer, I thought that Quake 3 would be an obvious choice for a graphical upgrade.
actually no. Since multiplayer twitch shooters sacrifice ALL fidelity for the sake of higher FPS. It is also the reason why DICE disabled SLI in Battlefield V because they realised that users were turning the game into a minecraft quality detail and settings everything as low as possible, in order to get the jump on the opponent. It allowed you to spot users behind obstacles and take them out. A clear exploit that was found when utilising SLI and modifying a few SLI bits via Nvinspector.

Disabling SLI prevented you from lowering the detail beyond the minimum.

Pro Quake teams still practise on CRT monitors in order to maximise FPS I believe.

Online shooters, FPS is everything.Quote
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