PC Modder brings Raytracing to Resident Evil 3 with "Photorealistic" Graphics Mod

Raytracing makes a big difference

PC Modder brings Raytracing to Resident Evil 3 with

PC Modder brings Raytracing to Resident Evil 3 with "Photorealistic" Graphics Mod

Resident Evil 3 was already a great looking game on PC, but what if you took things to the next level? That that the Italian Modder, MassiHancer, had done, thanks to his work-in-progress "Photorealistic Graphic Mod" for the game.

Using programs like Reshade and Pascal Glitcher's Raytraced Global Illumination shaders, MassiHancer has managed to add some extra colour grading, more realistic lighting effects, more detailed ing-game reflections, and ray-traced global illumination to Resident Evil 3. This has significantly increased the graphical fidelity of the game, adding new reflections, bounce lighting, new shadows and richer contrast.

Sadly, this mod is not available to download at this time. It currently utilises Pascal Gilcher's RT shaders, which are only available to his $5/$20 Patreon subscribers. On top of this, MassiHancer's mod is still in development. In the future, we hope that MassiHancer will release this mod publically, though this may happen after Pascal Gilcher's RT shaders release out of beta.

The gameplay footage below was played on a system with an i7-8700K processor and an RTX 2080 Ti graphics card. Sadly, the modded nature of this raytracing implementation prevents Resident Evil 3 from utilising hardware acceleration for its raytraced elements. This factor means that this mod cannot benefit from Nvidia's RT and Tensor cores to accelerate this game's raytracing implementation.

MassiHunter has showcased raytracing mods for several titles on YouTube, showcasing raytraced effects in Star Wars: Jedi Fallen Order and "Filmic" mods for Star Wars Battlefront IIBattlefield V and several other games. 

Raytracing is set to become a lot more common within AAA titles over the next few years, with both the Xbox Series X and PlayStation 5 boasting support for Hardware-Accelerated Raytracing. With both Nvidia and AMD supporting raytracing in hardware with future GPU releases, raytracing has moved from being a future technology to something that's just around the corner for consoles and mainstream GPUs. 

You can join the discussion on Raytracing coming to Resident Evil 3 through a new mod on the OC3D Forums

«Prev 1 Next»

Most Recent Comments


Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.