Metro Exodus has been delayed until early 2019

Metro Exodus has been delayed until early 2019

Metro Exodus has been delayed until early 2019

Metro Exodus, the latest entry into the Metro series, has been delayed from fall 2018 until Q1 2019, giving 4A Games more time to polish their first open world game in the series.  

Metro Exodus will release with an updated engine to offer advanced features like advanced lighting, physically-based rendering, full facial motion capture (for cinematic scenes) a new time of day system (day/night cycle) and dynamic weather simulations. In short, Metro Exodus is set to be another demanding piece of software from 4A Games. 

On top of that, Metro Exodus will be one of the first games to make use of DXR Raytracing and Nvidia’s RTX technology, maintaining the series’ pedigree as a benchmarking standard for PC gamers, supporting advanced features and graphical settings which promise to stress out next-generation hardware after launch. 
 

 

Metro Exodus is set to also release on PS4 and Xbox One, with A4 planning to make use of every drop of performance that these consoles have to offer, with plans to deliver HDR support and native 4K resolution support on the Xbox One X. It will be interesting to see what kind of visual sacrifices have to be made to accommodate console hardware, though at least it promises that the game will also be scalable to lower end PCs.

You can join the discussion on Metro Exodus being delayed until Q1 2019 on the OC3D Forums.