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Halo: CE Anniversary's first PC flights are due to start next month

Microsoft has revealed the PC features that the studio is working on

Halo: CE Anniversary's first PC flights are due to start next month

Halo: CE Anniversary's first PC flights are due to start next month

Earlier this month, Halo: Reach released on PC, allowing the game to be played at higher resolutions and refresh rates than ever before, bringing the game to 60 FPS framerates and to 4K resolutions and beyond. 

In 2020, the remainder of Halo: The Master Chief Collection will be recreated for PC, starting with Halo: Combat Evolved Anniversary, and ending with Halo 4. 343 Industries has announced that Halo: Combat Evolved is due to receive its first PC flights in January 2020, with the company stating that they are "making good progress" towards adding the same features as Halo: Reach's PC version. 

So far, Halo: Combat Evolved Anniversary's PC version has features like keyboard/mouse controls, FOV adjustment, aspect ratio alterations, higher-resolution HUD elements, Variable Frame Rate (VFR) support, reduced input latency and other customisation options in the works. Hopefully, The Master Chief Collection's other games will feature better VFR support than Halo Reach, as 60+ FPS framerates in Reach resulted in sub-optimal stability, animation problems and latency issues. These issues are detailed in our PC performance review of Halo Reach

Hopefully, Halo: CE Anniversary will require less flighting than Halo: Reach did before its PC release, as we would prefer to see all games in the Master Chief Collection to release before Halo: Infinite releases on Xbox and PC hardware. Halo: Infinite is likely to be a launch title for Xbox Series X systems, though the Xbox One series will also be supported.  
  

Halo: CE Anniversary's first PC flights are due to start next month  

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