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GTA 6 appears in the resume of former Rockstar artist

It looks like Grand Theft Auto VI is in development.

GTA 6 appears in the resume of former Rockstar artist

GTA 6 appears in the resume of former Rockstar artist

GTA VI is in development, at least according to the 3D artist Bibin Michael, who has listed experience creating concept vehicles for the upcoming game on his website resume.

We do know that Michael has worked for Rockstar, as his name is featured within Red Dead Redemption II's "Thank You" webpage, which lists the names of those who worked on Red Dead Redemption II but were not part of the game's core development team. Much like movies, Red Dead Redemption II was a project that was too large to include everyone who worked on the title within the game's credits, with Rockstar's thank you webpage acting as a monument to those who went unmentioned in-game.

While Rockstar has not officially announced Grand Theft Auto VI, it is probable that the game will be created for next-generation console platforms, perhaps acting as a next-gen exclusive. That said, Grand Theft Auto V was a multi-generation release, spanning across PlayStation 3/Xbox 360 and later PC, PlayStation 4 and Xbox One.  

Rockstar is well known for taking their time developing new games, though it is hard to argue with the results of their efforts, with both Grand Theft Auto V and Red Dead Redemption 2 acting as some of the most graphically impressive titles of their time upon their respective releases. 

GTA 6 appears in the resume of former Rockstar artist  

If Michael's resume is anything to go by, Grand Theft Auto VI has been in development since before Red Dead Redemption II release. Rumour has it that Red Dead Redemption II will be announced for PC within the next few weeks, potentially bringing the game's visuals to the next level through the power of modern PC hardware. 

You can join the discussion on Grand Theft Auto VI on the OC3D Forums.  

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Most Recent Comments

19-04-2019, 08:15:43

tgrech
Didn't Microsoft say they're maintaining forwards & backwards compatibility between generations for a while? So Xbox One's will be able to play most "next gen" games for a while? With the next gen initially being a premium option for the first couple years? Personally I'd think with the similarity between generations, with the same general architecture and only minor API/ISA/extension changes, that quite a lot of upcoming games would be cross-generation using mostly the same code base and just different compilation configs for a while, like how UWP already works in many ways between PC & Xbone. We already saw this between generations that were wildly different so to me it's abit of a no brainer now the only work is optimisation after they pulled it off so well with GTAV, it's amazing how well optimised that game is on every platform.Quote
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