Godfall has been updated with AMD exclusive ray tracing – Nvidia support will arrive later

Godfall has been updated with AMD exclusive ray tracing - Nvidia support is launching later

Godfall has been updated with AMD exclusive ray tracing – Nvidia support will arrive later

Gearbox Publishing has confirmed that Godfall has been updated to enable support for ray tracing on “applicable AMD GPUs”, making the game’s ray-traced shadows feature exclusive to Radeon RX 6000 series products for a limited time. 

This AMD exclusive ray tracing release contrasts AMD’s long-standing support for open standards and cross-platform developments, needlessly limiting Godfall’s DirectX 12 Ultimate ray tracing features to Radeon products. At this time, it is unclear why Godfall’s ray tracing has been limited to Radeon products exclusively, though we do know that support for “Nvidia GPUs” will come with a future game update. 

As it stands, Godfall is already an incredibly demanding PC game, as can be seen in our PC Performance Analysis and Optimisation Guide for the title. Thankfully, some small settings changes can deliver large performance increase, as we detail within our analysis. 

Below is an excerpt from Godfall’s 2.0.95 patch notes. 

   This quick update, 2.0.95 is just for PC and enables the ability for players to play Godfall with ray tracing on while using applicable AMD GPUs. Note: players will need to have the latest AMD GPU drivers to enable this. Ray tracing using NVIDIA GPUs will come with a future update.

Godfall has been updated with AMD exclusive ray tracing - Nvidia support is launching later  

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