Evil Within PC Patch brings 60FPS options


The Evil Within locked at 30fps

Evil Within PC Patch brings 60FPS options


Even before the Evil Within was launched on PC it was criticised by many writers, including myself, that the PC version of the game was limited to 30FPS. Users were able to get around this lock by using console commands, but this method of "fixing" the game had several issues. Now Bethesda have patched the game to now allow users to toggle the game between a 60FPS lock and a 30FPS lock and fixed some of the gameplay issues associated with running the game at a >30FPS framerate. The game also now has the ability to disable the games letterbox black bars on the screen.


The Evil Within locked at 30fps


The Patch is available today on Steam to current owners of the game. People who would like to play the game at higher than 60 frames per second will have to still use the games console commands.


Join the discussion on the Evil Within removing the 30FPS lock on the OC3D Forums.


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Most Recent Comments

30-10-2014, 09:47:44

Originally Posted by Watsyerproblem View Post
A new patch has been introduced for the PC version of Evil Within to allow the cap of 30FPS to be moved to 60 and take away the letterbox style black bars.


Read more on the Evil Within removing the 30FPS lock here.
Might re install it then. I was HATING the black bars!Quote

30-10-2014, 09:51:31

You can disable the black bars anyway, I'm watching the playthrough with Markiplier and he got rid of them.Quote

30-10-2014, 11:19:33

Just because the whole MasterRace turned against them and that's not good for PR at all bethesda said "Whatever, here's your bloody 60fps"Quote

30-10-2014, 11:36:26

I do think this whole 60fps thing is getting ridiculous...

Not because I don't agree but I just can't by the life of me understand why Sony and Microsoft happily released "Next Gen" consoles that just don't have the oomph to do this stuff??

It's not like 1080p is in its early life cycle. It's been around for years now and all PC gamers and hardware guys could see that the GPU in the consoles were pretty sub par.

There's a reason these are the first consoles that have made Microsoft and Sony a profit on launch as opposed to previous gens where they often made losses on the consolesQuote

30-10-2014, 11:42:52

I liked the whole console concept untill PS3 and Xbox360
The fact that the CPU in the APU unit is so weak,(The power of the GPU unit is somewhat equall of an hd7770 which can handle 1080p) screams that sony and microsoft and AMD knew about it but they chose to go with it which to me it sounds like 0 effort/innovation on AMDs side and cheapyness on MS and Sony's side.Quote

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