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DirectX Raytracing is supported in Windows 10's October Update

This is the start of a new era for gamers

DirectX Raytracing is supported in Windows 10's October Update

DirectX Raytracing is supported in Windows 10's October Update

Microsoft has officially released their Windows 10 October 2018 feature update, enabling support for the company's DirectX Ray Tracing (DXR) API, enabling developers to support real-time Raytracing in future DirectX 12 gaming titles. 

The DXR API has been built from the ground up to support ray tracing acceleration hardware from all hardware vendors, with Nvidia taking the lead with their RTX 20 series graphics cards, the first generation of graphics hardware to offer bespoke ray tracing acceleration hardware. 

Battlefield V, Metro Exodus and Shadow of the Tomb Raider are expected to be the first three games with support for DirectX Ray Tracing. With the release of Microsoft's Windows 10 October 2018 update, Windows users now have access to both hardware and software support for DirectX Ray Tracing, making it a matter of time before we see DXR enabled gaming titles and benchmarking utilities. 

Ray Tracing will enable levels of realism that is unachievable than traditional rasterisation techniques, with areas like reflections, shadows and ambient occlusion acting as highlights. Below is a video which showcased 4A Games' use of DXR to create hyper-realistic ambient occlusion within Metro Exodus. 
   



Outside of Ray Tracing, Microsoft has also confirmed their plans to integrate machine learning techniques into DirectX with DirectML, which will allow game developers to incorporate inferencing techniques into games using a low-level API. 

DirectML will become available sometime in Spring 2019. Microsoft expects this API to be used alongside DXR to lower the computational requirements of Ray Traced workloads. 

You can join the discussion on DirectX Raytracing support coming to Windows 10 on the OC3D Forums

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Most Recent Comments

02-10-2018, 21:12:09

NeverBackDown
I'll wait to update as usual about a month to see if people are having any issues or major bugs.

I didn't know that they said anything about ML being incorporated. That's pretty neat. I am surprised they have said anything about AI in there upcoming plans for DirectX development. I know Ubisoft said they used AI to help development. They used it for helping spotting bugs in code, alternative more efficient code, etc. they used it for AC: Origins and that game was very well optimized in both performance and bugs. Would be neat I think if MS got it integrated in some variation.

edit: now that I think about it.. they made have said it was ML and not AI. But I cannot remember since it was about a year ago. If thats the case though I wonder anyways if MS has saw the use case that Ubisoft has seen.Quote

02-10-2018, 22:23:30

Dicehunter
While I really could not give less of a monkeys about Ray Tracing, Machine learning on the other hand greatly interests me, Will be cool seeing how they use that in games.Quote

02-10-2018, 23:40:32

Dawelio
Quote:
Originally Posted by NeverBackDown View Post
I'll wait to update as usual about a month to see if people are having any issues or major bugs.

I didn't know that they said anything about ML being incorporated. That's pretty neat. I am surprised they have said anything about AI in there upcoming plans for DirectX development. I know Ubisoft said they used AI to help development. They used it for helping spotting bugs in code, alternative more efficient code, etc. they used it for AC: Origins and that game was very well optimized in both performance and bugs. Would be neat I think if MS got it integrated in some variation.

edit: now that I think about it.. they made have said it was ML and not AI. But I cannot remember since it was about a year ago. If thats the case though I wonder anyways if MS has saw the use case that Ubisoft has seen.
ML? I seriously doubt you’re referring to ”Magnetic Levitation”? Quote

03-10-2018, 00:36:35

NeverBackDown
Quote:
Originally Posted by Dawelio View Post
ML? I seriously doubt you’re referring to ”Magnetic Levitation”?
Read the article. DirectML. It means Machine Learning. It is common to see it abbreviated to ML. Just like Artificial Intelligence is commonly abbreviated to AI.Quote

03-10-2018, 01:38:03

Dicehunter
Quote:
Originally Posted by Dawelio View Post
ML? I seriously doubt you’re referring to ”Magnetic Levitation”?

He's refering to Mango Late, It's a delicious mango flavoured coffee that also has computational abilities.Quote
Reply
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