Denuvo explains why their technology was removed from DOOM

Denuvo explains why their technology was removed from DOOM

Denuvo explains why their technology was removed from DOOM

Denuvo explains why their technology was removed from DOOM

Denuvo explains why their technology was removed from DOOM, stating that their anti-tamper technology had already accomplished its purpose and was no longer needed by the game's developers. 
Denuvo is intended to prevent games from being cracked close to launch, with the DRM losing all of its usefulness after a game has been successfully cracked/pirated. This recent trend of removing Denuvo's DRM after a game's early sales period allows the developers and publishers to regain some consumer trust, especially from those who are anti-DRM, while allowing the DRM to protect their game from Piracy during its highest sales period. 
Below is a statement from Denuvo's Robert Hernandez, confirming that Bethesda has removed Denuvo's anti-tamper technology from DOOM that their technology had protected the game from piracy for over three months. 


        The simple reason why Denuvo Anti Tamper was removed from Doom was because it had accomplished its purpose by keeping the game safe from piracy during the initial sales window. The protection on Doom held up for nearly four months, which is an impressive accomplishment for such a high-profile game.

Denuvo explains why their technology was removed from DOOM


In recent months there has been a lot of talk about Denuvo's DRM/Anti-Tampering technology, which is designed to prevent games from being pirated close to launch. Denuvo is easily the most well-known provider of DRM on the market, with their anti-tampering technology being used in AAA games like Rise of the Tomb Raider and Just Cause 3 to smaller indie games like Inside. 

While Denuvo's reputation has been tarnished with recent cracks and bypasses, the technology still serves its purpose by protecting the game from piracy during its launch window, where the majority of game sales take place. 

Hernandez has also stated that Denuvo does not have a refund scheme for developers if/when their anti-tamper/DRM technology is cracked within a specific timeframe, which means that developers are required to pay Denuvo regardless of how long their DRM protects their game for.  


       We can’t comment on our deals with specific customers, but we do not have any deals in place that offer refunds if a game is cracked within a specific time frame.

However, each publisher is of course free to remove our anti tamper tech from their title once they feel the protection has achieved its purpose in protecting the initial sales window, or if they have other reasons for doing so, such as selling the title on DRM-free platforms.


The removal of Denuvo from the Steam version of DOOM cannot be seen as anything but a positive move from Bethesda, as the game has been already been cracked by pirates and the removal of the game's DRM will allow it to be sold on storefronts like GOG in the future if the developers wished.

At this point, Denuvo serves no purpose in the game and its removal will secure some sales from those who are anti-DRM and boycott titles which utilise the technology.     


You can join the discussion on why Denuvo's anti-tamper technology was removed from DOOM on the OC3D Forums


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Most Recent Comments

19-12-2016, 04:44:22

Yeah it was pretty obvious tbh. I kinda surmised it had reached the point where sales had totally sloped off. I think it was also cracked.Quote

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