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Crysis Remastered's 2.1.2 update brings the game's Ray Tracing to the Next Level

Crysis' Experimental Ray Tracing update is here!

Crysis Remastered's 2.1.2 update brings the game's Ray Tracing to the Next Level

Crysis Remastered's 2.1.2 update brings the game's Ray Tracing to the Next Level

Crysis Remastered's update 2.1.2 has been released to PC gamers, offering PC players an experimental ray tracing mode that brings RT reflections to almost all surfaces within the game.

This alteration brings the game's ray-traced visuals to the next level, allowing for proper reflections on rough surfaces and a 5% specular reflectance to all surfaces by default. This setting can only be activated when ray tracing is enabled within Crysis Remastered, for obvious reasons. 

Update 2.1.2 also re-enables Motion Blur within Crysis Remastered, an option that was disabled in patch 2.1.1 due to a bug that made the effect more intense than intended. Crysis Remastered's ray tracing performance has also been optimised for 4K resolutions, and Crytek has optimised the memory footprint of Crysis Remastered when in "RTX mode".   

With Crysis Remastered's new Ray tracing update being labelled as "Experimental", this new graphics option will likely be too taxing for most PC gamers. That said, future patches could increase the performance of this new game mode, and DLSS should reduce the GPU overhead caused by this option on Nvidia RTX series graphics cards. 

The full patch notes for PC's Crysis Remastered 2.1.2 update are available below. 

Crysis Remastered's 2.1.2 update brings the game's Ray Tracing to the Next Level  

You can join the discussion on Crysis Remastered's 2.1.2 update on the OC3D Forums

Special thanks to Dicehunter for bringing this news to our attention. 

The Latest PC update for Crysis Remastered is inbound - details below:

General

- Experimental RayTracing Boost mode has been added.

- RT reflections have been enabled on nearly all surfaces in game.
- Ray randomization has enabled for proper support of rough surfaces.
- About 5% of specular reflectance has been added by default to all surfaces.

Developer Note:

During the development of Crysis Remastered, the team came up with the concept of adding a boost to RayTracing. This boost mode is more of a fun/experimental feature that we wanted to bring to all the RayTracing enthusiasts out there, to give more effects with minimal impact on performance. This option has been added to the in-game Graphic settings menu and can only be activated when Global Raytracing option is enabled.

Bug Fixes
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- Motion blur has been reactivated: Motion Blur was temporary disabled with 2.1.1 due to some issues where the motion blur effect was far more intense than intended. A fix has been implemented and motion blur is now available once again.
- Improvement made to the model for the SCAR.
- Fixed a bug that allowed players to activate Anti-Aliasing (AA) from the options menu when DLSS is turned on.
- Developer Note: By design, AA is not supposed to work while NVIDIA’s DLSS is active. To increase the visibility on this, AA will now be greyed out once DLSS has been turned on.
- Fixed a UI issue that resulted in the selected difficulty settings appearing as set to “Easy” when another difficulty has been selected.
- Fixed some black or random textures that could appear when RayTracing is enabled on some PCs.
- Reduced and fixed several visible cracks that can appear in RayTracing geometry.
- Fixed a rare crash that could occur when Raytracing has been enabled.
- Fixed some incorrect texture tiling that could be visible when RayTracing is enabled.
- Fixed an issue that could result in stalls when loading RayTracing textures.
- Optimized the GPU memory usage in RTX mode (freed around 300+ MB on GPU).
- Fixed an issue with some light clip volumes support when RayTracing is enabled which will now allow for more precise RT shading.
- Fixed and issue that caused RayTracing Screen Space Reflections to not be visible on distant surfaces.
- Optimized RayTracing Screen Space Reflections performance for 4K.

Crysis Remastered's 2.1.2 update brings the game's Ray Tracing to the Next Level  

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Most Recent Comments

03-05-2021, 01:34:12

Tom Sunday
Wow...a nice new alteration bringing "ray-traced visuals" to the next level. Perhaps good timing for the privileged (1%) few who actually have the necessary GPU hardware. I am the man on the street and far way from any reflections on rough surfaces. Or better said being up the river with no paddle. By the spring of 2022 'Crysis Remastered' should surely be available on sale at Walmart and a RTX 3060 at MSRP at Best Buy? I will be standing in line. WTF?Quote

03-05-2021, 01:43:15

looz
Lol, woe is me.Quote
Reply
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