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Codemasters reveals F1 2018's PC system requirments

Is your PC powerful enough for the F1 Championship?

Codemasters reveals F1 2018's PC system requirments

Codemasters reveals F1 2018's PC system requirements

F1 2018, the official video game of the 2018 FIA Formula One World Championship, is set to release later this month, offering players Codemaster's most accurate F1 simulation to daye while also adding new circuits and updated graphics. 

The game will release on PC, PS4 and Xbox One on August 24th, with pre-orderers receiving the game's "Headline Edition", which ships with free 2009 BRAWN BGP-001 and 2003 WILLIAMS FW25 CLASSIC CAR DLCs. 
 
When compared to the game's 2017 iteration, the game's CPU system requirements have been raised considerably, with the game's recommended requirements now calling for hex-core processors from both the AMD and Intel camps. Both of these recommended processors are current generation parts, showcasing how heavy this game will be on processors when playing at the title's highest game settings.  Codemasters have recommended Intel's Coffee Lake i5 8600K and AMD's Ryzen 2nd Generation 2600X.

Codemasters reveals F1 2018's PC system requirments


PC gamers will require a system with a 64-bit Windows Operating system, 8GB of system memory and a DirectX 11 compliant graphics card. With minimum GPU requirements that scale down to Nvidia's GT 640, we can tell that this game will be extremely scalable, especially given the game's high recommended system requirements. 

F1 2017 contained an integrated benchmarking utility, though at this time Codemasters has not confirmed whether or not this feature will return in F1 2018. 

MINIMUM:

Requires a 64-bit processor and operating system
OS: 64bit Versions of Windows 7, Windows 8, Windows 10
Processor: Intel Core i3 2130 or AMD FX 4300
Memory: 8 GB RAM
Graphics: Nvidia GT 640 or AMD HD 7750
DirectX: Version 11
Network: Broadband Internet connection
Storage: 50 GB available space
Sound Card: DirectX Compatible Soundcard
Additional Notes: Requires a 64-bit processor and operating system


RECOMMENDED:

Requires a 64-bit processor and operating system
OS: 64bit Versions of Windows 7, Windows 8, Windows 10
Processor: Intel Core i5 8600K or AMD Ryzen 5 2600X
Memory: 8 GB RAM
Graphics: Nvidia GTX 1060 or AMD RX 580
DirectX: Version 11
Network: Broadband Internet connection
Storage: 50 GB available space
Sound Card: DirectX Compatible Soundcard
Additional Notes: Requires a 64-bit processor and operating system

  
You can join the discussion on F1 2018's PC system requirements on the OC3D Forums

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Most Recent Comments

12-08-2018, 08:11:36

wozza365
I saw the high CPU requirements for new games coming. If I were an i5 7600K owner, I'd be pretty annoyed, especially at Intel for keeping i5's at QC w/o HT for so long.

It perhaps proves that the extra CPU power was needed, but features were reduced (eg AI) to run on an i5. Now that AMD has started a core/thread race, perhaps even 6 cores will be irrelevant within a couple of years.Quote

13-08-2018, 11:04:58

East
If only codemasters would do a proper RaceDriver Grid as well. Sigh.

But F1 is looking to be one of the best F1 sims out there so far.


I do have to wonder what the 8600K offers that the 6000/7000 series doesn't?

Project Cars 2 uses AVX which isn't specific to the 8000 series alone. So that does puzzle me.Quote

13-08-2018, 11:43:18

WYP
Quote:
Originally Posted by wozza365 View Post
I saw the high CPU requirements for new games coming. If I were an i5 7600K owner, I'd be pretty annoyed, especially at Intel for keeping i5's at QC w/o HT for so long.

It perhaps proves that the extra CPU power was needed, but features were reduced (eg AI) to run on an i5. Now that AMD has started a core/thread race, perhaps even 6 cores will be irrelevant within a couple of years.
Yeah, it is amazing how many games can use multi-threaded CPUs well these days. AMD has solved the multi-core chicken/egg problem with Ryzen.

Six-core processors are now relatively cheap, so developers have plenty of reasons to support them, especially when considering the potential of future Ryzen-based consoles.Quote

13-08-2018, 12:27:43

BigDaddyKong
DX11 at this point, sad egg Quote

13-08-2018, 13:13:30

NeverBackDown
Quote:
Originally Posted by WYP View Post
Yeah, it is amazing how many games can use multi-threaded CPUs well these days. AMD has solved the multi-core chicken/egg problem with Ryzen.

Six-core processors are now relatively cheap, so developers have plenty of reasons to support them, especially when considering the potential of future Ryzen-based consoles.
Now let's just hope one if our favorite franchises, Total War, can finally get there butt into gear and give us proper multi threading.Quote
Reply
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