Civilization VI's "Fall Update" adds DirectX 12 support

Civilization VI's

Civilization VI's

Civilization VI's "Fall Update" adds DirectX 12 support

As part of Civilization VI's new "Fall Update" DirectX 12 support has been added to the game, including support for Asynchronous Compute and explicit Multi-GPU. 
Alongside DirectX 12 support this new update will bring new maps to the game as well as the new "Cavalry and Cannonades" Scenario, which is a heavy combat scenario with reduced unit costs and resource requirements. This update also enhances the game's AI and fixes several bugs that are present in the game. 


Civilization VI's


This new update will automatically be downloaded and applied through Steam, with DirectX 12 support working on AMD GPUs and Nvidia Maxwell and newer GPUs. Players should download the latest drivers from AMD and Nvidia before playing the game with DirectX 12.

- Download AMD's Radeon Software 16.11.4 Driver here.

- Download Nvidia's Geforce 375.95 HotFix driver here.


You can join the discussion on Civilization VI's gaining DirectX 12 support on the OC3D Forums.   


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Most Recent Comments

18-11-2016, 05:40:29

When is this update available please?Quote

18-11-2016, 05:43:48

Originally Posted by Kaapstad View Post
When is this update available please?
Now. it is already out.Quote

18-11-2016, 11:09:53

That means you have to test it again WYP :P

Nice to see that, might help with those looong long long ai turnsQuote

18-11-2016, 13:13:17

I'm pretty interested in the explicit multi GPU part tbhQuote

18-11-2016, 14:54:05

Cities Skylines needs DX12 or Vulkan as it's severely CPU bound, The performance on that game is dire once you get to a biggish sized city.Quote

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