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Bizzard's World of Warcraft Classic isn't Vanilla WOW

Blizzard plans to 'recreate an authentic classic experience' for players

Bizzard's World of Warcraft Classic isn't Vanilla WOW

Bizzard's World of Warcraft Classic isn't Vanilla WOW

World of Warcraft (WOW) has changed a lot over the past decade, over time becoming what many longtime fans refer to as a totally different gaming experience. Old features have been removed, entire areas of Azeroth have been ravaged, and class roles have fundamentally changed to deliver players more viable ways to play. 

Over time diehard fans of WOW have longed for a return to the old days, to replay the game before the cataclysm and re-experience "vanilla WOW", prompting fan servers to be created, much to the annoyance of Blizzard. Last year, Blizzard forced many of these servers offline, later announcing that they were working on delivering players WOW Classic, planning to produce an authentic experience to their users while offering stability and reduced latency. 

In their latest Classic WOW update, Blizzard confirmed that their project isn't a mere attempt to capitalise on their legacy code, placing their archived data onto a server and calling it a day. Blizzard knows that their playerbase demand stability, which is something that cannot be offered by decade-old software on hardware and operating systems that they were not designed for. 

This means that Blizzard does not plan to rerelease "Vanilla WOW", as that idea would ultimately result in a sub-par product, instead opting to use World of Warcraft 1.12: Drums of War as a foundation upon which Classic WOW will be built into a modern, stable game that can deliver an "authentic classic experience". World of Warcraft patch 1.12 was the last major patch that was released before the MMO's first expansion, The Burning Crusade, representing the most refined version of the "Vanilla WOW" experience.  

With World of Warcraft Classic, Blizzard wants to deliver a "Vanilla WOW" experience, not the original WOW codebase. The aim of the game at Blizzard HQ is to deliver the "Vanilla WOW" patch 1.12 gameplay, stats and world on a modern WOW backend. From a technical perspective, WOW Classic will not be Vanilla WOW.      

  
Bizzard's World of Warcraft Classic isn't Vanilla WOW


Upon this foundation, Classic WOW will be modernised to run on today's World of Warcraft back-end, delivering Classic WOW the same levels of stability and security that modern WOW players expect, while only using the data of WOW Patch 1.12. Blizzard does not plan to throw away the stability, performance improvements and "literally millions" of hours of R&D and produce Classic WOW on a back-end that is over ten years old, though that means that much of WOW 1.12 will need to be rebuilt for the new back-end. 

Blizzard wants to create a Classic WOW gaming experience that is worth playing, which ultimately means that re-releasing WOW in its original 2004 state is simply not possible. Classic WOW will be designed to offer the same gameplay experience as the original while providing enhanced performance, modern anti-cheating mechanisms, and an optimised codebase to reduce potential latencies. Below is Blizzard's mission statement fro Classic WOW. 

  

All the work we’re doing will ultimately allow us to recreate an authentic classic experience on a platform that is much more optimized and stable, helping us avoid latency and stability issues. Additional improvements will include modern anti-cheat/botting detection, customer service and Battle.net integration, and similar conveniences that do not affect the core gameplay experience.

We are looking forward to the challenges ahead and share your passion for the classic game; every code check-in data conversion we make brings WoW Classic closer to providing that authentic experience you—and we—want. Thanks for joining us on this journey.

 
While Blizzard doesn't plan to re-release WOW in its original state, we have to admit that this isn't a bad thing, provided WOW Classic maintains the gameplay of its vanilla counterpart. Rest assured, World of Warcraft Classic will nit be a low-effort re-release.

You can join the discussion on Blizzard's plans for Classic WOW on the OC3D Forums

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Most Recent Comments

17-06-2018, 11:53:58

tannji
I am not sold on the premise that using the 1.12 patch means it isnt Vanilla. If you played from beta or retail release, there was a ton of pain involved. 1.12 was a stability point, both in terms of mechanically, and gameplay. Vanilla fans have been playing on private servers for years, mostly on the 1.12 patch. I have heard almost zero concern about classic being based on 1.12, other than questions about whether certain content is available at launch, or phased in linearly as it was in retail. Pretty much the biggest concern I have heard has to do with Battlenet allowing cross-faction interaction, which in this age of social media and platforms is a fairly moot point.
If the die-hards consider it Vanilla, how isnt it?Quote

17-06-2018, 12:55:15

WYP
Quote:
Originally Posted by tannji View Post
I am not sold on the premise that using the 1.12 patch means it isnt Vanilla. If you played from beta or retail release, there was a ton of pain involved. 1.12 was a stability point, both in terms of mechanically, and gameplay. Vanilla fans have been playing on private servers for years, mostly on the 1.12 patch. I have heard almost zero concern about classic being based on 1.12, other than questions about whether certain content is available at launch, or phased in linearly as it was in retail. Pretty much the biggest concern I have heard has to do with Battlenet allowing cross-faction interaction, which in this age of social media and platforms is a fairly moot point.
If the die-hards consider it Vanilla, how isnt it?
The whole point of the article is that Blizzard doesn't plan on releasing "Vanilla WOW" as an unchanged product from the original.

I did not say that 1.12 isn't vanilla WOW, I'm saying that Blizzard does not intend to release WOW classic as a low effort port and intends to modernise the game by using WOW's modern back-end.

While many will consider it a technicality, remember that this is primarily a hardware site, technical details matter and I think it is important to remember that a lot is changing under the hood in WOW Classic.Quote

17-06-2018, 13:47:54

hmmblah
It's definitely the right decision. It should make maintaining Classic far easier for Blizz if the back end software is like Live.Quote

17-06-2018, 15:36:10

RobM
Well I was an addicted WoW player from vanilla through to Wrath of the Lich King, for me the game dived with The burning crusade and a move to 25 man raiding it just did not feel epic in the same way it did, running BWL or Naxx 40, even know I remember fondly those times.
The game had become really easy and you no longer need to play with skill until Sunwell came and it felt great to have challenging encounters like Brutallus was for the healers and tanks or the Twins for me as a lock to tank.
I quit the game some 8 years ago and just recently started playing private server for Legion and despite the many bugs and issues with some of the pre legion stuff it has been so far enjoyable.
Would I go back to retail Vanilla? nah not nowQuote

17-06-2018, 16:45:49

Greenback
it will be interesting to see how they work it considering some classes were not overly useful, pala was just a 5 minute buff machine and little else, I also don't think the community spirit still exists in wow to make the 40 man raids a thing especially once the novelty aspect runs outQuote
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