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AMD's latest Radeon Driver is ready for DOOM Eternal, Half-Life Alyx and more

Expect better performance in DOOM and improved Vulkan support

AMD's latest Radeon Driver is ready for DOOM Eternal, Half-Life Alyx and more

AMD's latest Radeon Driver is ready for DOOM Eternal, Half-Life Alyx and more

AMD's Radeon Software Adrenalin 2020 Edition 20.3.1 driver has been released, delivering PC gamers a large number of bug fixes, enhanced Vulkan API support and optimisations for three new games. 

For starters, this driver promised up to a 5% performance boost in DOOM Eternal at Ultra Nightmare settings when compared to version 20.2.2 of AMD's Radeon Software. Radeon Software 20.3.1 also ships with support for Half-Life Alyx and Ghost Recon: Breakpoint's new Vulkan API version. 

This driver adds support for four new Vulkan extensions, one of which is exclusive to AMD RDNA series graphics cards. 

AMD's latest Radeon Driver is ready for DOOM Eternal, Half-Life Alyx and more  

Support For

  • DOOM Eternal

    • - Achieve up to 5% better performance playing Doom Eternal (Ultra Nightmare settings) at 1920x1080p on the Radeon™ RX 5700XT with Radeon™ Software Adrenalin 2020 Edition 20.3.1, versus Radeon™ Software Adrenalin 2020 Edition 20.2.2. RS-333

  • Half-Life™: Alyx

  • Ghost Recon™ Breakpoint

    • - Vulkan® API

Added Vulkan® Support

  • VK_EXT_post_depth_coverage
    • This extension indicates support for shader modules that use the SPV_KHR_post_depth_coverage extension. Fragment shaders using the SPV extension can control whether the SampleMask built-in input variable reflects the coverage after the depth and stencil tests are applied. This extension is only supported on AMD RDNA hardware.
  • VK_KHR_shader_non_semantic_info
    • This extension indicates support for shader modules that use the SPV_KHR_non_semantic_info extension. Shader modules using the SPV extension can include non-semantic instructions that can be safely removed from the module.
  • VK_EXT_texel_buffer_alignment
    • This extension provides a mechanism to query alignment requirements for uniform and storage texel buffers that cannot be well communicated via minTexelBufferOffsetAlignment.
  • VK_EXT_pipeline_creation_cache_control
    • This extension provides flags that can be used by an application to inquire about potential high cost that could be incurred during pipeline creation. The information can be obtained prior to carrying out the create operation, which would allow the application to adjust its behavior accordingly.


Fixed Issues

  • - Frame skipping or choppy audio may be experienced in videos captured using Radeon ReLive.
  • - Some games may experience stutter while using Instant Replay or third-party applications that stream or perform screen capture.
  • - Hotkeys may fail to apply to scenes in ReLive scene editor when the scene has a custom name.
  • - Webcam elements may fail to appear on screen when a custom location is set during ReLive recording.
  • - AMD A-Series/E-Series APU Processors will reflect older Radeon Software Adrenalin 2019 Edition Settings user interface.
  • - Zero RPM toggle may fail to reset or appear when disabling advanced fan tuning options in Performance Tuning.
  • - Radeon Software may automatically close when a live stream is started or stopped.
  • - Desktop cursor may intermittently remain visible after toggling Radeon Software’s overlay in some games.
  • - Red Dead Redemption 2™ may experience a blank screen when launched using the Vulkan® API.
  • - Radeon Software may experience an application crash, or a system TDR may occur, when VRAM reaches 8GB or more with HBCC enabled on Radeon RX Vega series graphics products.
  • - DOOM™ may experience an intermittent system hang or application crash during gameplay.
  • - Space Engineers™ may experience an application or hang during gameplay when Grass Density is turned on.
  • - A system hang or black screen may occur when exiting SteamVR™ with multi display system configurations.
  • - Monster Hunter World™: Iceborne may have lower than expected performance in some areas of the game on Radeon RX 5700 series graphics products.
  • - Video playback may exhibit corruption on Interlaced content in Movies and TV on Ryzen 3000 with Radeon Graphics Processors.
  • - PassMark™ may experience an application hang on some Ryzen with Radeon Graphics Processors.
  • - On Radeon RX Vega and older discrete GPUs and on APUs, enabling integer display scaling could result in a reduction of frame rate.
  • - Integer display scaling may not show up as available in Radeon Software on some GCN-based GPUs.


Known Issues

  • - Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
  • - Performance Metrics Overlay and Radeon WattMan incorrectly report higher than expected idle clock speeds on Radeon RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
  • - Radeon Software may open with an inconsistent window size or may not keep its previously set size when opened.
  • - Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
  • - Some games may exhibit stutter intermittently during gameplay on Radeon RX 5000 series graphics products.
  • - Desktop or In-game corruption may occur intermittently when HDR is enabled.
  • - Radeon RX Vega series graphics products may experience a system crash or TDR when playing games with Instant Replay enabled. A workaround for users experiencing these issues is to disable Instant Replay.
  • - A system crash or hang may be experienced when using Edge browser to play Netflix™ content.
  • - Some users may still experience black screen or system hang issues during extended periods of gameplay. AMD will continue to monitor and investigate reports of these issues closely.


Footnotes

  • - RS-333, Testing conducted by AMD Performance Labs as of March 16, 2020 with a Radeon RX 5700 XT. PC manufacturers may vary configurations, yielding different results. The Radeon™ Software Adrenalin 2020 Edition 20.3.1 configuration scored an average of 139.1 FPS, while the 20.2.2 Edition configuration scored an average of 133.1 FPS, showing an 5% uplift driver over driver. Actual results may vary.



AMD's latest Radeon Driver is ready for DOOM Eternal, Half-Life Alyx and more  

Desktop GPUs 

Radeon Desktop Product Family Compatibility

Radeon RX Navi 5700 SeriesRadeon VII
Radeon RX 5500 & 5500MRX 5300M (Notebook GPU)
Radeon RX Vega SeriesAMD Radeon Pro Duo
Radeon RX 580/590AMD Radeon RX 570
Radeon RX 560 AMD RX 550
Radeon RX 400 Series GraphicsAMD Radeon R7 300 Series Graphics
AMD Radeon Pro DuoAMD Radeon R7 200 Series Graphics
AMD Radeon R9 Fury Series GraphicsAMD Radeon R5 300 Series Graphics
AMD Radeon R9 Nano Series GraphicsAMD Radeon R5 200 Series Graphics
AMD Radeon R9 300 Series GraphicsAMD Radeon HD 8500 - HD 8900 Series Graphics
AMD Radeon R9 200 Series GraphicsAMD Radeon HD 7700 - HD 7900 Series Graphics


Supported APUs

Radeon Desktop Product Family Compatibility

AMD Ryzen Mobile Processors with Vega GraphicsAMD Athlon Mobile Processors with Vega Graphics
AMD A-Series and FX Processors with Radeon GraphicsAMD Ryzen pro Mobile Processors with Vega Graphics
AMD Athlon Pro Mobile Processors with Vega GraphicsAMD A-Series Pro Processors with Radeon Graphics

Full Release notes for this driver can be viewed here


Download Links

- Windows 10 (64-bit)
- Windows 7 (64-bit)


You can join the discussion on AMD's Radeon Software Adrenalin Edition 20.3.1 driver on the OC3D Forums.

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Most Recent Comments

21-03-2020, 09:23:58

jcchg
Good performance in Doom Eternal. 1440p (variable resolution off) 80-100 fps, High preset (Medium Shadows), motion blur off on RX 480 8 GB.

HDR doesn't work yet, AMD has to update the drivers, and I had to enable Enhanced Sync in order not to get tearing.Quote

21-03-2020, 10:14:09

AlienALX
Played it last night (Doom). It's good. Hard though. My reactions are not what they used to be and I died even on the easiest setting

I must say I like how easy it is to navigate now. I spent hours getting lost in the last one.

It does look better too, and the loading times seem to have been seriously reduced which is nice.Quote

21-03-2020, 11:18:45

Bartacus
Does it come with a built-in benchmark? I still haven't played the Doom reboot yet FFS, and there it sits in my library, un-played like the last 8 games I bought.Quote

21-03-2020, 14:03:48

Dicehunter
Quote:
Originally Posted by Bartacus View Post
Does it come with a built-in benchmark? I still haven't played the Doom reboot yet FFS, and there it sits in my library, un-played like the last 8 games I bought.

Don't think there's a point to benchmarking the new DOOM games TBH as they all run superbly on any hardware Quote

21-03-2020, 18:39:05

Bartacus
Quote:
Originally Posted by Dicehunter View Post
Don't think there's a point to benchmarking the new DOOM games TBH as they all run superbly on any hardware
Oh I know, I just like to have benches I can run between systems. I have 3 rigs built, all water cooled, and two of them sit idle most of the time, so benchmarks are good to have to just run the rigs up to temp every now and then. I'm one of the few people I know with a practical use for benchmarks, LOL! Quote
Reply
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