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Sony reportedly cuts its PS5 production forecast by 4 million amid manufacturing issues

Was Sony too ambitious with its SOC?

Sony reportedly cuts PS5 production forecast by 4 million amid manufacturing issues

Sony reportedly cuts its PS5 production forecast by 4 million amid manufacturing issues

Sources at Bloomberg have reported that Sony has had to cut down this fiscal year's PlayStation 5 production forecast by 4 million units, significantly reducing the console's potential availability close to launch. 

Sony is reportedly facing production issues with their PlayStation 4 SOC, which are being created with production yields which may be as low as 50%. This limits how many PlayStation 5 systems that Sony can create using its wafer starts with TSMC, potentially causing PlayStation 5 hardware shortages during this fiscal year. 

Previously, Sony was reportedly planning to create around 15 million PlayStation 5 consoles, but now, this production estimate has been lowered to 11 million. Chip yield rates have been gradually improving, but not at a rate that's fast enough to prevent a potential production shortfall. Sony's fiscal year will end on March 31st, 2021. 

Chip yield issues are a problem for Sony for two reasons. Firstly, it increases the per chip cost of the company's PlayStation 5 SOC (upping each console's production cost), and secondly, it reduces the number of consoles that Sony can ship to retailers close to launch. Hardware shortages could force gamers towards Microsoft's Xbox Series X/S systems, assuming that they are not suffering from the same production issues. 

Sony has been aggressive with their PlayStation 5 silicon, shipping the RDNA 2 graphics portion of their system with much higher clock speeds than both the Xbox Series X and S systems. The Xbox Series X ships with 52 RDNA CUs with GPU clock speeds of 1,825MHz, while the PlayStation 5 ships with 36 RDNA 2 CUs at 2,230MHz clock speeds.  Sony's high GPU clock speeds could be a cause of their PlayStation 5 manufacturing issues, as not all chips may be able to meet this high clock speed standard. 

Higher PlayStation 5 production costs and lower potential sales volumes will both come as bad news for Sony, especially given Microsoft's aggressive pricing with their Xbox Series S and Xbox Series X systems. Sony may be forced to take a larger loss on their hardware than expected, though this should be mitigated in time through software sales. 

Sony is due to showcase their PlayStation 5 system tomorrow (September 16th) at 1 pm PDT, 9 pm BST, and 10 pm CEST on YouTube and Twitch. Sony fans should expect to hear about the PlayStation 5's pricing and release date at this event.  

Sony reportedly cuts its PS5 production forecast by 4 million amid manufacturing issues


You can join the discussion on Sony's PlayStation 5 system reportedly facing production issues on the OC3D Forums.   

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Most Recent Comments

15-09-2020, 09:04:22

Bridges
Typo.
Quote:
Sony's physical year will end on March 31st, 2021.
Quote

15-09-2020, 17:41:53

NeverBackDown
Apparently production issues so close to launch when TSMC just lost all Qualcomm Orders on 7nm freeing up millions of wafers and TSMC have not had any slowdowns of any kind reported on 7nm and AMD is doing just fine on their Zen 3 and RDNA2 wafers last reported and even insisted on by Lisa


Sounds like bs to me.Quote

15-09-2020, 18:15:00

KingNosser
Sony came out and said that yeilds were above normal and that mass production has been going on since june and that the current reports are false.Quote

16-09-2020, 00:52:28

NeverBackDown
Quote:
Originally Posted by KingNosser View Post
Sony came out and said that yeilds were above normal and that mass production has been going on since june and that the current reports are false.
As expected.

Only a few months back in June they said they doubled their initial launch quantity to 10 million, due to higher than expected demand.Quote
Reply
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