Valve's Index Headset will be the first VR platform to support VurtualLink

The first VR headset to support single cable connectivity

Valve's Index Headset will be the first VR platform to support VurtualLink

Valve's Index Headset will be the first VR platform to support VurtualLink

VR faces a lot of problems that prevent mass-market adoption on PC, from lengthy setup times to complex cable routing and the high pricing of the headsets themselves. Manufacturers are trying their best to address each of these issues, but it remains a work in progress. 

The USB Type-C based VirtualLink standard is designed to tackle one of VR's major issues, providing a single cable solution for power, display connectivity and miscellaneous I/O, in theory taking the place of separate power, HDMI/DisplayPort and USB data cables. 

Valve's upcoming Index VR headset will be the first VR headset to support VirtualLink, but the cable will release as a premium add-on, with the standard headset shipping with a traditional 3-in-one cable solution. This makes sense, given the fact that only Nvidia's RTX series of graphics cards support VirtualLink at the time of writing. 

The Valve Index's VirtualLink USB-C adapter will ship separately from the main headset, costing users £36.99 in the UK. This may be worth it for those who frequently unhook their VR headset from their PC, or desire single-cable connectivity for some other reason, but to other such a high price does sound like a lot for a single cable. 

Valve's Index Headset will be the first VR platform to support VurtualLink


Turning the Index's cable solution from a 3-cable setup onto a single cable solution will do wonders when it comes to reducing setup time, but it is worth noting that Valve's new headset requires users to construct the company's lighthouse tracking system, which isn't an easy process.   

VirtualLink will be hugely beneficial for VR headsets that don't require external tracking systems, as VR headsets with inside-out tracking systems don't require their users to set up elaborate tracking systems. VirtualLink and Inside-out tracking would make VR headset setup little more than a single cable and a few button clicks away, which would definitely up VR's convenience factor. 

You can join the discussion on Valve's Index Headset supporting VirtualLink connectivity on the OC3D Forums

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Most Recent Comments

02-05-2019, 08:53:07

This dongle seems the wrong way round, why would you want 3 long cables coming from your headset to your PC with just a short thick annoying dongle right at the end? Surely you'd want the 3-way bit quite close to the headset with a single long Type-C cable going to your PC. They could have at least put a female Type-C receptical on for other cables or somethingQuote

02-05-2019, 10:08:07

Is that picture just a placeholder?

The female end looks far too small/thin to support 3 connections. To me it looks like a single USB to USBC connector.Quote

02-05-2019, 10:11:04

Maybe it's a single cable to a dongle which is either VirtualLink or triple cable.

"This adapter cable features the same quick connect design used by the Valve Index Headset tether to replace the standard three-port (DisplayPort, USB, power) connection cable."

Could be either, really.Quote

02-05-2019, 11:03:44

Oh after looking at the pinout it's kinda obvious why it can't output to a female receptacle, the usual USB2 pins are swapped for USB3 so most Type-C cables will have USB2's 1 unshielded twisted pair rather than the 2 shielded differential pairs used for USB3 signals on those lines/pins. Maybe this is a triple standard Type-C connector(DP alt mode(inc TB3), USB3.x and USB power Type-C ports) to virtuallink? Or maybe this is just a place holder image.Quote

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