Project Scorpio will support FreeSync/HDMI 2.1 VRR

Project Scorpio will support FreeSync/HDMI 2.1 VRR

Project Scorpio will support FreeSync/HDMI 2.1 VRR

Project Scorpio will support FreeSync/HDMI 2.1 VRR

 
Project Scorpio will support variable refresh rates with FreeSync/HDMI 2.1 VRR, allowing games to be played without a locked framerate without tearing, V-Sync judder and minimal slowdown.  
 
Digital Foundry states that Scorpio will support FreeSync 2, supporting HDR and variable refresh rates at the same time. This will be HDMI's upcoming "game mode" which will be supported as part of the HDMI 2.1 standard. 
 
This feature will require future displays or existing PC FreeSync display (over HDMI) that supports LFC (Low Framerate compensation). At this time it is unknown when HDMI 2.1 displays with "Game Mode" will release to the public. 
 
Variable refresh support is huge for a console, as a locked 30 or 60FPS game will be expected to run at those framerates in a worst case scenario, which means that most of the time that higher framerates are possible, which will allow those with variable refresh displays to play at higher framerates under most situations without any issues.
 
 

  

To put it simply this feature will be transformative for consoles, allowing games to not only be played at a locked 60 or 30FPS but at a variable framerate without any tearing or v-sync judder. This will allow games to not have their framerates limited and ensure that gamers experience the fastest response times, which is great news for console users. 

 

You can join the discussion on Project Scorpio's support of FreeSync/HDMI 2.1 VRR on the OC3D Forums

 

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Most Recent Comments

11-04-2017, 09:52:50

King of Old Old School
Meh consolesQuote

11-04-2017, 10:00:29

Kleptobot
Quote:
Originally Posted by King of Old School View Post
Meh consoles
console market affects what TV manufacturers support, if consoles support freesync then some TV's might start supporting freesync. This affects discreet GPU space as suddenly freesync has a much larger market than gsync etcQuote

11-04-2017, 10:15:36

WYP
Quote:
Originally Posted by King of Old School View Post
Meh consoles
The important thing here is TVs with VRR and LFC, which is big news.

Quote:
Originally Posted by Kleptobot View Post
console market affects what TV manufacturers support, if consoles support freesync then some TV's might start supporting freesync. This affects discreet GPU space as suddenly freesync has a much larger market than gsync etc
Exactly, this is something that Nvidia can't really ignore.Quote

11-04-2017, 10:43:54

Dicehunter
Brilliant news all round, The sooner variable refresh rate tech becomes the standard the better Quote

11-04-2017, 13:52:36

NeverBackDown
Now screw 4k, if they can get a 1080p games working at the highest FPS possible with a minimum range of say 40 that would be perfect for consoles. 40-100 would be a good start. Course that would mean a TV without an artificial 120hz panel so it'll be super expensiveQuote
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