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Nvidia reveals DLSS 2.0 - More detail and no downsides

Has Nvidia fixed DLSS?

Nvidia promises a brighter future for DLSS - New techniques will deliver greater detail

Nvidia reveals DLSS 2.0 - More detail and no downsides?

The promise of Nvidia's DLSS (Deep Learning Super Sampling) technology was to improve it with time through the use of deep learning algorithms; and with DLSS 2.0, Nvidia has seeming mitigated the major downsides of its AI upscaling technology. 

When Nvidia first announced DLSS, we said that it had the potential to be more revolutionary than raytracing, at least in the short term, but lower than expected levels of visual quality sent that dream crashing down to earth. To judge the quality of Nvidia's initial DLSS implementation, you need only look at our PC performance analysis for Metro Exodus.   

DLSS 2.0 - A fresh start

With DLSS 2.0, Nvidia promises significant performance increases and "beautiful, crisp game images". delivering higher levels of graphical fidelity than before and increased hardware efficiency across Nvidia's entire RTX graphics card lineup. 

Another improvement is that DLSS 2.0 uses the same network for all games, which will allow game developers to integrate DLSS more easily, and allow Nvidia to update its DLSS network without breaking game support. This should help DLSS' quality improve more over time. 

Nvidia's latest AI network can also execute much faster than before, allowing the algorithm to update over 2x faster than before. This has allowed Nvidia to remove the resolution limitations of older DLSS implementations, which is great news for all Geforce users. 

DLSS 2.0 Games

DLSS 2.0 is already available in Wolfenstein: Youngblood and Deliver Us The Moon, though the feature will come to Mechwarrior 5: Mercenaries and Control later this week. 

More games will gain DLSS 2.0 support over time. 

  
DLSS 2.0 - Fewer artefacts and increased quality

 
Below is an example of how Control's visuals are improved thanks to DLSS 2.0, as graphical artefacts on fast-moving objects and on fine meshes are removed and the final image appears somewhat sharper than before. 

Nvidia reveals DLSS 2.0 - More detail and no downsides  

DLSS will continue to improve

Nvidia's DLSS technology will continue to improve thanks to the powers of Nvidia's neural networks and the efforts of the company's development staff. Gamers can expect DLSS' performance and quality to continue to improve over time, which is great news for all users of Geforce RTX series graphics cards. 

You can join the discussion on Nvidia's DLSS 2.0 technology on the OC3D Forums

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Most Recent Comments

23-03-2020, 11:46:10

AlienALX
Hope so lol.Quote

23-03-2020, 13:54:05

trawetSluaP
Will this be on existing RTX cards?Quote

23-03-2020, 15:40:29

WYP
Quote:
Originally Posted by trawetSluaP View Post
Will this be on existing RTX cards?
Yes, existing RTX cards.Quote

23-03-2020, 17:49:22

trawetSluaP
Quote:
Originally Posted by WYP View Post
Yes, existing RTX cards.
Sweet!Quote

24-03-2020, 07:36:36

Warchild
Can someone explain why it was added to Mech 5? the game isnt even close to being taxing on the card so I dont really see the point.

Or rather, 980ti seemed to run things at max.Quote
Reply
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