No Man's Sky Developers release 1 hour of post-patch gameplay

No Man's Sky Developers release 1 hour of post-patch gameplay

No Man's Sky Developers release 1 hour of post-patch gameplay

No Man's Sky Developers release 1 hour of post-patch gameplay


The developers of No Man's Sky have released a 1-hour video of post-patch gameplay and provided a detailed report on what exactly the game is and is not. This gameplay comes after the No Man's Sky's 1.03 Patch, which fixes most of the issues that were present in previously leaked game copies and resets the game in time for launch day. 

A lot of gamers imagined a game that would effectively be space Minecraft, while other imagined something more akin to Elite Dangerous with a larger focus on planetside gameplay. Below is a detailed explanation of exactly what is in No Man's Sky, though Hello Games does plan on introducing additional content in future updates. 

Some gamers will see this and think that No Man's Sky is launching in a Psuedo Early Access state, though this can also bee seen as Hello games having plans to offer free expansion content if the game sells as well as expected.  



We planned it from the start, but you can play the game now, and you can have those moments yourself. Lots of little details have changed (so many, SO MANY, for the better!) but the game looks and plays just as we aimed to. The thing I’m so proud of though, is that I’ve managed to gather the most talented team I’ve ever worked with, and they’ve done some of the best work of their lives, to help make this happen.

Here is what No Man’s Sky definitely is:

  • Exploring a universe of pretty procedurally generated worlds, with beautiful creatures
  • Trading with NPCs
  • Combat against robots/mechs and cool space battles
  • Survival/crafting in a universe-sized sandbox
  • An awesome procedural soundtrack from my genuine favourite band (check the NMS album out here)
  • For one small moment, you might feel like you’ve stepped into a sci-fi book cover


That means this maybe isn’t the game you *imagined* from those trailers. If you hoped for things like PVP multiplayer or city building, piloting freighters, or building civilisations… that isn’t what NMS is. Over time it might become some of those things through updates.

For instance, freighters and building bases *are* coming! 



Below is one hour of No Man's Sky gameplay, as commentated by Hello Games' Sean Murray, on of the lead developers behind No Man's Sky as well as several other members of the development team. 


Below are the PC system requirements for No Man's Sky, requiring 4 CPU threads, 8GB of RAM and a minimum of a GTX 480 GPU. 


  • OS: Windows 7/8.1/10 (64-bit versions) 
  • Processor: Intel Core i3 
  • Memory: 8 GB RAM 
  • Graphics: nVidia GTX 480 
  • Storage: 10 GB available space


Sadly no recommended system requirements are available. No Man's Sky will launch on PC on August 12th. 


You can join the discussion on this new No Man's Sky gameplay footage on the OC3D Forums


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