Just Cause 3 Dev Diary 3

Just Cause 3 Dev Diary

Just Cause 3 Dev Diary

 

Just Cause 3 is only 2 moths away now and there is no better way for the developer to celebrate this fact that by giving us a little taster of what is to come from the upcoming game. 

Just Cause 3 will be in a much larger world that the previous game and will be taking place in the 400 square mile island of Medici, which will offer players a large amount of varying terrain and gameplay options. 

 

While beautiful and serene on the surface, Medici is under the tyrannous reign of the dictator General Di Ravello and is far from peaceful. This island paradise provides the player with a highly explosive playground of destruction.

 

 

While the island my look peaceful at a distance Just Cause 3 is about destruction, with the games complex physics allowing the destruction mechanics of this game to be much more satisfying to see and play through in this game. 

Below we have embedded the developers previous Destruction themed developer diary to show you all how the new destruction physics functions.

 

 We wanted destruction to be more physics-driven and more like a fun toybox that can be used as part of the gameplay. More than looking pretty and going boom, if you tether things correctly you can use them defensively or create cascading destruction – destroying an entire base just by pulling one tether. That wasn’t possible before, but improvements in technology let you do this stuff.

 

  

This game will be releasing on the 1st of December 2015 and will be releasing on PC, PS4 and Xbox One and is expected to be one of the most highly anticipated releases of Holiday 2015.

 

You can join the discussion on Just Cause 3’s Developer Diary on the OC3D Forums.

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