Introducing NVIDIA AndroidWorks

Introducing NVIDIA AndroidWorks - PRESS RELEASE

Nvidia Shield Tablet

Introducing NVIDIA AndroidWorks


Nvidia has announced AndroidWorks, which is essentially GameWorks for Andriod, a set of tools and features which are intended to make development on Android devices easier and and to build a greater visual experience on the platform. 

Game developers need good tools in order to make great products, but given the long running controversy surrounding GameWorks, is now the time to launch an Android counterpart? Let's read what nvidia have to say about AndroidWorks.


Introducing NVIDIA AndroidWorks  


To enjoy great gaming hardware, you need great games. But great games need more than just great hardware.

They also need terrific developer tools — ones that streamline processes and solve complex visual problems.

That’s why developers worldwide use NVIDIA GameWorks. It’s the world’s largest and most powerful collection of developer tools and libraries dedicated to the adoption of advanced gaming technologies.


AndroidWorks helps us bring players incredible mobile experiences on a variety of Android devices and chipsets. – Lewis Strudwick, studio technology director at EA Melbourne.


Expanding GameWorks

With the launch of NVIDIA SHIELD, which runs Google’s Android TV OS, we’re expanding GameWorks to include rich developer tools for building great visual experiences on Android with AndroidWorks.

GameWorks helps developers bring their visions to life with support, samples, libraries, tools and access to more than 200 engineers focused on the cutting edge of games and graphics development.

With AndroidWorks, the best native Android application development tools are available to all Android developers across a range of devices.



Not Just for Tegra Devices

We based AndroidWorks on our Tegra Android Developer Pack. But it’s not just for Tegra-powered devices. It’s a professional-grade tool designed to provide the best development platform for all Android devices.

AndroidWorks reduces the complex process of configuring an Android development system down to a single click. It also integrates with Microsoft Visual Studio through Nsight Tegra, Visual Studio edition. So game developers can work in their favorite environment.


NVIDIA’s tool advancements are refining Android to a level matching game console development. – Niklas Smedberg, senior graphics programmer at Epic Games.


Our aim: To unshackle developers from the constraints of the Android software development kit — and unleash the power found in Android devices.

AndroidWorks saves developers time by providing a reliable source for debugging their applications. For a list of devices that we’ve already tested, and a run-down on more AndroidWorks features, check out our developer page. To learn more and get involved, sign up here.

We’ll provide frequent updates to AndroidWorks to ensure developers have the most robust and stable development environment.

That means developers will get to spend time doing what they love to do. And what we all want them to do: create a new world of awesome Android games, apps and experiences.

Hungry for more? Hear from Tony Tamasi, our SVP of Content and Technology, as he talks about why SHIELD is a developer’s dream, in the video below.




AndroidWorks has a simple aim, to make the experience of developing games on the Android platform easier and faster. It includes a number of libraries for developers to use, along with sample code, so that developers can get started quickly. It also includes profiling performance and debugging tools.

AndroidWorks is based on NVIDIA's existing Tegra Android Developer Pack, but it is not limited to NVIDIA or Tegra devices. NVIDIA has tested AndroidWorks programs on a number of devices, including the x86 based ASUS Memopad and Google Nexus Player and other ARM based devices like the Nexus 7 and the Galaxy Tab S.

With their market dominance in the PC graphics scene Nvidia do not really need to gain any more market share, so the company has been looking towards Android and mobile products as a new market to cater too. Nvidia want to push graphics and gaming further on Android in order to give their products a market to cater too, as right now the Tegra K1 and X1 are very overkill for most android gaming applications. 

With the launch of the Nvidia Shield TV, Nvidia is obviously trying to create and Android console and create an ecosystem where Android can actually compete with the mainstream consoles like the PS4 and the Xbox One.

Whether or not Nvidia will be successful in this new market remains to be seen, but it would be great to see Android as a viable gaming platform in the future.


You can join the discussion on Nvidia's AndroidWorks on the OC3D Forums.



Introducing NVIDIA AndroidWorks, will it be the glorious tools that will take Andriod gaming to the next level, or...

Posted by OC3D on Saturday, 30 May 2015
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Most Recent Comments

30-05-2015, 07:52:00

Now this is interesting, what im hoping is this will allow some serious visual fidelity on mobile games, i personally don't game much, but when i do play the occasional game it makes me think, ahh the lighting could be better, or the physics are bit off.

Another thing im hoping to see the efficient use of GPU power, now anyone knows gaming on a mobile device will kill it in a few hours, with dedicated tools im hoping they wont need quadcore gpu's which results in improved battery life, im sure everyone will agree battery life is never enough.Quote

30-05-2015, 08:26:16

I think this will actually take Android gaming to a whole new level. I might have to invest in a Shield TV! Nvidia GRID looks very tempting too, they're onto something good.Quote

30-05-2015, 12:08:15

I hope this takes android gaming to the next level and also put more pressure on all those making GPU's for the mobile market. I love me some good competition and big corporate battles.Quote

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