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HTC's Vive Cosmos VR headset will become available to pre-order on September 12th

Expect to see the Vive Cosmos' full specifications soon.

HTC's Vive Cosmos VR headset will become available to pre-order on September 12th

HTC's Vive Cosmos VR headset will become available to pre-order on September 12th

HTC has announced that their upcoming Vive Cosmos headset will become available to pre-order on September 12th. On this date, HTC plans to reveal the full specifications of their new headset and release media previews for the device. 

Right now, not much is known about HTC's upcoming headset, aside from a few design changes. For starters, Vive Cosmos is designed to offer a combined resolution of 2880x1700 and utilise "real RGB displays" instead of AMOLED screens. This represents an 88% increase in screen resolution over the original Vive. Other changes include a 40% boost in lens clarity over the original HTC Vive, a move which will help get the most out of the headset's new high-resolution screens.   

At this time, the price of HTC's Vive Cosmos headset is unknown, though the headset's use of an inside-out tracking system is sure to make the headset more affordable than the HTC Vive Pro. Valve's SteamVR Lighthouse system may be incredibly accurate, but it's too expensive for the majority of consumers. 

HTC has also claimed that their new headset is "future-proof", supporting "modular customisations" which can be used to improve the headset after launch.

 

HTC's Vive Cosmos has the company's highest-resolution screens to date  

You can join the discussion on HTC's Vive Cosmos VR headset on the OC3D Forums

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Most Recent Comments

11-09-2019, 03:36:01

Peace
What about making it more comfortable for glass wearers? A colleague tried the Oculus Rift, but couldn't wear it for long times because of his glasses.Quote

11-09-2019, 05:51:08

Warchild
Quote:
Originally Posted by Peace Ð View Post
What about making it more comfortable for glass wearers? A colleague tried the Oculus Rift, but couldn't wear it for long times because of his glasses.
I have no issues with glasses on the Rift, is he using large size frames?Quote

11-09-2019, 06:27:30

Peace
Quote:
Originally Posted by Warchild View Post
I have no issues with glasses on the Rift, is he using large size frames?
I think he has new glasses now, but he was complaining about it. He returned the Rift back then, though.Quote

11-09-2019, 07:56:24

WYP
Quote:
Originally Posted by Peace Ð View Post
What about making it more comfortable for glass wearers? A colleague tried the Oculus Rift, but couldn't wear it for long times because of his glasses.
My glasses were fine when I used my friends Rift. That said, thick-framed glasses don't work well. A friend of mine couldn't use glasses with the Rift.

Ultimately it depends on what kind of glasses you use.Quote
Reply
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