ENB Mod comes to GTA V

ENB Mod comes to GTA V

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ENB Mod comes to GTA V


Boris Vorontsov, the creator of ENB Mod, has just released the first public beta version of the mod for Grand Theft Auto V, bringing so many more graphical options for the already good looking PC title.

Right now this beta version still has rather limited functionality and is only intended for testing purposes. 

For those of you who do not know, ENBSeries is modding tool which allows it's users to use visual effects such as SSAO, SSIL, Depht of Feild, Bloom, Sun Rays, Shadows and much more, allowing modders to make games look a lot better than was originally created. 



Right now this mod is in beta, but those who are interested in trying this limited version can download it here. This version of the mod is not fully configured, so if you require help using it please go to the ENB official forums here.

ENBSeries has been a very popular tool for a variety of games, most notably Skyrim and GTA IV. We will definitely be seeing more of this mod in the future as it develops into it's full version. 


You can join the discussion on ENBSeries Mod coming to GTA V on the OC3D Forums.



The first beta version of ENBSeries Mod has come to GTA V.http://www.overclock3d.net/articles/gpu_displays/enb_mod_comes_to_gta_v/1

Posted by OC3D on Tuesday, 26 May 2015
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Most Recent Comments

26-05-2015, 19:48:04

Does this mod put more strain on hardware? Just of our curiosity? Never used ENB before, even on SkyrimQuote

27-05-2015, 02:01:28

Traditionally ENB mods incur a massive penalty on framerates. In Skyrim the ENBseries mod dropped my fps from about 50 to about 30.Quote

27-05-2015, 03:32:48

Originally Posted by Drakkonen View Post
Traditionally ENB mods incur a massive penalty on framerates. In Skyrim the ENBseries mod dropped my fps from about 50 to about 30.
Is ENB worth it?Quote

27-05-2015, 06:18:55

It definitely was in Skyrim, don't know about GTA though as I have not tried it.Quote

27-05-2015, 08:30:48

Fetchez La Vache
Is ENB worth it?
Yes, lots of little things added that make up to a big difference:

Bloom lighting
God Rays (Volumetric Lighting)
Ambient Occlusion
SMAA Injector (very similar results to MSAA at a fraction of the performance loss)
Sub surface scattering
HDR Lighting
Parallax textures
Custom Anisotropic filtering
Custom colour palette
Improved specular reflections
Improved shadow detail

All these can be adjusted to with either the in game pop up menu for real-time editing or with a text editor as the ENB file settings are very simlar to an .ini file.

Personally I can't play Skyrim without one, the game's narrative just isn't strong enough to suck me in and the default lighting and graphics engine is the very definion of "Vanilla." Running an ENB helps to create an atmosphere that immerses me a bit more (along with a lot of other mods) and lets me make Skyrim look like what I think of as a fantasy environment. My favourite are the Grim & Sombre ENBs as they convey an opressive atmosphere for an area that is meant to be in the middle of a civil war. They are quite intensive and many come with a performance version with the settings turned down so that the game is actually playable.

Not sure how much difference an ENB will make in GTA as the game already has many of the features above but at the very least it would give you the chance to tune the game to your specific preferences.

Check out Hodilton, who does a lot of mod videos on ENB's and other graphical mods.


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