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ASUS' TUF Gaming VG279QM will deliver 280Hz refresh rates and ELMB-sync on an IPS panel

Is this the fastest IPS display on the market?

ASUS' TUF Gaming VG279QM will deliver 280Hz refresh rates and ELMB-sync on an IPS panel

ASUS' TUF Gaming VG279QM will deliver 280Hz refresh rates and ELMB-sync on an IPS panel

In the world of competitive gaming, refresh rates often trumps resolution, with faster, less latent screens providing gamers with the advantages they need to best their opponents. 

Today, we have some information on ASUS' TUF Gaming VG279QM monitor, a Full HD 280Hz monitor which features an IPS display panel and support for Adaptive-Sync, which is supported by both AMD and Nvidia. 

One of the killer features of this display is its support for both Adaptive-Sync and Extreme Low Motion Blur (ELMB) concurrently, which allows blur reduction and variable refresh rates to be used at the same time. This is rare amongst adaptive-sync compatible displays, and a key feature of ASUS' TUF series. 

This information comes via TFT Central, who spotted this screen over on Taobao. ASUS' TUF Gaming VG279QM features VESA's DisplayHDR 400 certification, a 1ms MPRT response time and support for both HDMI 2.0 (2x) and DisplayPort 1.2 (x1) connections. The display also supports Aura Sync RGB lighting. At this time the US/European pricing and release date of this monitor are unknown.  

  

ASUS' TUF Gaming VG279QM will deliver 280Hz refresh rates and ELMB-sync on an IPS panel


You can join the discussion on ASUS' TUF Gaming VG279QM monitor on the OC3D Forums.   

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Most Recent Comments

17-12-2019, 09:06:29

Warchild
Question is... whats the native refresh?

I am so done with overclocked monitors. I'd rather a 120 or 144hz native screen than a 165/200/280 overclocked one.

If that is native 280 then it has me interested, even though ill never see that kind of refresh reached on my hardware.Quote

17-12-2019, 09:12:18

tgrech
If it's a 280Hz overclock then I'm assuming it's a 240Hz panel still, but yeah those overclock values are often rubbish, so many skipped frames the actual rate doesn't increase nearly as much as claimed, and the consistency of the frames gets messy.Quote

17-12-2019, 09:25:16

Warchild
Quote:
Originally Posted by tgrech View Post
If it's a 280Hz overclock then I'm assuming it's a 240Hz panel still, but yeah those overclock values are often rubbish, so many skipped frames the actual rate doesn't increase nearly as much as claimed, and the consistency of the frames gets messy.
Biggest mistake I made, is to buy my swift. The real estate is nice, picture quality is outstanding, but boy do those scan lines annoy me, that I actually see in RPG games and other, otherwise static slow paced titles.Quote

17-12-2019, 09:34:19

Peace
The REAL real question is: what games are supposed to be running at 280FPS on ultra settings at 1080p nowadays?? Can you even push CS1.6 this far without config tweaks? Let alone any modern game...


I honestly don't see a real use for refresh rates this high. At least not yet. Is there even still a visible difference? The jumps from 60 to 120 to 144Hz were very pleasing and easily noticable, but those rates? I dunno.Quote

17-12-2019, 09:39:13

Avet
Quote:
Originally Posted by Peace Ð View Post
The REAL real question is: what games are supposed to be running at 280FPS on ultra settings at 1080p nowadays?? Can you even push CS1.6 this far without config tweaks? Let alone any modern game...


I honestly don't see a real use for refresh rates this high. At least not yet. Is there even still a visible difference? The jumps from 60 to 120 to 144Hz were very pleasing and easily noticable, but those rates? I dunno.
Many Korean players in League of Legends play at 720p windowed.Quote
Reply
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