Apple announces Mac VR support and strong internal/external graphics solutions

Apple announces Mac VR support and strong internal/external graphics solutions

Apple announces Mac VR support and strong internal/external graphics solutions

 
At WWDC 2017 Apple has started to take GPU performance seriously, announcing new systems with strong, VR-ready GPU solutions as well as a new Thunderbolt 3 enclosure which will contain up to an RX 580 GPU. 
 
This brings Apple’s upcoming products gaming capable levels of GPU performance, which will be useful for both developers and gamers alike who crave some additional performance from GPU acceleration. 
 
Apple has also announced their new Metal 2 API, with additional optimisation that can deliver up to 10x greater draw call input, though at this time it is unclear how widely this new API will be used by software developers. 
 
 
  

Apple announces Mac VR support and strong internal/external graphics solutions  

Apple has also announced new iMAC Retina models with Radeon Pro 555 or 560 GPU as well as iMAC 5K systems with Radeon Pro 570, 575 and 580 GPU models. Combine this with Apple’s upgrades to modern Kaby Lake Intel CPUs and we can see some significant performance improvements when compared to the companies existing systems. 

Apple has also announced plans to use AMD’s Radeon Vega GPU in a future iMac Pro system, which will be combined with Intel’s upcoming X299 CPUs. 

 

You can join the discussion on Apple’s new VR Ready Radeon-powered Macs on the OC3D Forums. 

Â