Acer and Starbreeze have begun shipping StarVR

Acer and Starbreeze have begun Shipping StarVR to IMAX

Acer and Starbreeze have begun Shipping StarVR

Acer and Starbreeze have begun Shipping StarVR


Acer and Starbreeze have begun shipping StarVR to IMAX corporation, who plans on using these headsets to create six VR centers in several international locations.  offering a resolution of 2560x1440 per eye and a field of view that is around 2x wider than the Oculus Rift and the HTC Vive. 

The StarVR headset offers a resolution of 2560x1440 per eye and a field of view that is around 2x wider than the Oculus Rift and the HTC Vive. 

With the Oculus Rift and the HTC Vive, VR was brought into the home but there are many that would like to use a headset that offers higher specifications that are more suited to a premium business environment or for a " VR arcade" style business. 

Both Acer and Starbreeze have already approved a joint venture that will accelerate the development of the StarVR HMD, starting a new company that both Acer and Starbreeze own 50% share of. This company is provisionally called Acer Starbreeze Corp, though this name is not final and is likely to change in time. 

Acer states that a limited quantity of StarVR headsets will ship this year, starting with IMAX but full mass production will not start until 2017. At this time the company has not announced whether or not this headset will have a consumer version. 


  Acer and Starbreeze have begun Shipping StarVR  

The Star VR headset has a screen resolution of 2560x1440 per eye, giving this headset a full resolution of 5120x1440 and vertical and horizontal field of views of 130 degrees and 210 degrees respectively, giving this new headset what could potentially be a much more immersive experience than the Oculus Rift or the HTC Vive. 

Early prototypes of this headset have presented some refresh rate issues with the higher resolution displays and the higher field of view has been found by some users to not present much of a visual or immersive upgrade compared to the existing HTC Vive and Oculus Rift Headsets. This new headset is also considerably bulkier than the HTC Vive in its current form. 

StarVR is designed with commercial applications in mind rather than home use, as the headset's upgraded specifications and higher PC hardware requirements are likely to give this upcoming headset a smaller userbase when it hits the market.

These headsets are expected to be seen first in Starbreeze VR "Starcades", where Startale will be showcasing VR to paying customers in the US.   


You can join the discussion on Acer and Starbreeze shipping their StarVR HMD on the OC3D Forums


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Most Recent Comments

01-09-2016, 09:44:02

Wait, is this the same Starbreeze that made Escape From Butcher Bay?

Either way this headset sounds phenomenal! I haven't been sold on VR at all, to the point I've basically ignored it as a fad for the last few years. Just recently I've considered it's uses for racing/flight sim set-ups and kind of accepted it's here to stay this time.

Being that both race and flight sim set-ups can be ludicrously expensive, especially if you want the haptic feedback systems to give a worthwhile experience when paired with VR then this headset would seem like the perfect combination.

Truth be told if I had the cash that would be my next project, high system requirements be damned.Quote

01-09-2016, 15:06:42

so this is effectively 4k (rendering size)? thought i read that 90fps is the ideal for VR. gonna need some serious rig to run one of theseQuote

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