Zotac GTX680 SLI Review
Introduction and Technical Specifications
Published: 30th March 2012 | Source: Zotac | Price: £429 |

Introduction
Having seen that the GTX680 and the HD7970 are matching each other blow for blow, we of course have to see how the scaling performs in multi-card scenarios.
As one would expect at release time cards are thin on the ground and so although we can't bring you our full Overkill3D style Quad results, we have been able to get a couple of cards together to see how the new Kepler handles itself in SLI.
For this we of course have to thank our good friends at Zotac who always come through when we need them. Because the current wave of cards are still all reference models we've paired it up with our earlier reference card. So it's a bit mix and match, but beneath the stickers they're all identical anyway.
So enough preamble and on with the testing.
Technical Specifications
Being a reference model the only differences are in the bundle that you get along with the card and Zotac shine once again with an excellent set of adaptors and games for your new card. It's nice to see something other than Dirt 3 being included to be honest.
| Model | ZT-60601-10P |
| Interface | PCI Express 3.0* x16 (Compatible with 1.1) |
| Chipset Manufacturer | NVIDIA® |
| GPU | GeForce® GTX 680 |
| Core clock | 1006 MHz (base) - 1058 MHz (boost) |
| Stream Processors | 1536 |
| Shader Clock | 2012 MHz |
| Memory Clock | 6008 MHz |
| Memory Size | 2 GB |
| Memory Interface | 256-bit |
| Memory Type | DDR5 |
| DirectX | DirectX® 11 |
| OpenGL | OpenGL® 4.2 |
| DVI | 2 (DVI-I & DVI-D) |
| VGA | (With included DVI-to-VGA adapter) |
| Tuner | None |
| RAMDAC | 400 MHz |
| Max Resolution | 2560 x 1600 |
| RoHS Compliant | Yes |
| SLI Supported | Yes (3-way) |
| Cooler | With fan (dual-slot) |
| Dual-Link DVI Supported | Yes |
| Windows® 7 Capability | Certified for Windows® 7 with DirectCompute support |
| Package Contents | Driver Disk User Manual DVI-to-VGA adapter 2 x Dual MOLEX to 6-pin PCIe power cable TrackMania 2 Canyon 3-Day Game Pass |
| Game Bundle | ZOTAC Assassin’s Creed® 3-Game Pack |
Most Recent Comments
Now, where can I steal a pair of these cards form
SWeet review TTL. Thx.Quote
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I'll be glad when those oc-bench-score-being-slower-than-the-stock-card disappear off the comparison charts. |
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If the 7970 is louder but cooler and the 680 is quieter but warmer, cant you just spin down the fan speed on the 7970 and have it quite and warmer just like the 680? |
Yep. 7970 seems a bit cooler, but a bit noisy (stock). The only difference between 680 is that AMD has no any useful/useless features like 680 has. Still I see no reasons for fanboy pee-war.
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If the 7970 is louder but cooler and the 680 is quieter but warmer, cant you just spin down the fan speed on the 7970 and have it quite and warmer just like the 680? |
Or- you can spin up the 680 fan, to make it as noisy and cool as 7970 does
Just like Intel Speed Step
if the 680 has more headroom it overclocks higher(single thread apps), if it is loaded down (all cores active) it doesn't boost .
Somewhere there will be a line where a slight OC will let it boost to the max TDP, but pushing the OC just a few MHz more would cause the 680 to not boost at all, cutting performance.
Overclocking video cards just got harder, now you have to actually find a balance over your entire spectrum of applications and workloads instead of just find the highest stable MHz, because you could be cheating yourself out a bit of performance.
From Toms SLI videos the pair of 680s were never really at 100%, so they boost all they can, whatever Tom raises the base frequency, they still boost higher.
With a single card, it's workload is higher, so it doesn't boost as much, if at all.Quote
The figures I wrote down from my OCing on air:
Kombustor DX11 default clocks = 216min, 229 average.
+175core/+500vram = 247min, 266 average.
That difference is enough to make gameplay smoother on BF3 ultra on the most demanding 64 player map: Damavand Peak.
Yes, agree, if the clocks are pushed too far it can actually reduce performance but it's so easy overclocking and you quickly establish what too far is using Kombustor Dx11 mode (gives you immediate feedback of the min, max, average).
It's also important to use the EVGA OC scanner to check for artifacts. Although I had the vram at 650mhz, artifacts show past 500mhz.
Have been as high as 247+ on the gpu core.Quote


Are you interested in how well the latest nVidia card scales in SLI? Thanks to Zotac we can find out.
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