Sapphire HD4870 512mb DDR5

 
Crysis is without doubt one of the most visually stunning and hardware-challenging games to date. By using CrysisBench – a tool developed independently of Crysis – we performed a total of 5 timedemo benchmarks using a GPU-intensive pre-recorded demo. To ensure the most accurate results, the highest and lowest benchmark scores were then removed and an average calculated from the remaining three.
 
 
 
Being a DX10 game and seeing how the Sapphire card performed in Bioshock I half expected to see the ATI cards out perform the GTX260 in Crysis aswell. However this game seems to favour NVidia based setups at both resolutions. The NVidia cards also claw back a little bit of cost in this game but are still more expensive cost per frame. Still a very good performance from the ATI cards given that they are alot cheaper and still keep within a couple of FPS of their main rival.
 
 
 
F.E.A.R. is a game based on the Lithtech Jupiter EX engine. It has volumetric lighting, soft shadows, parallax mapping and particle effects. All results were recorded using F.R.A.P.S, with a total of 5 identical runs through the same area of the game. The highest and lowest results were then removed, with an average being calculated from the remaining 3 results.
 
 
 
 
 
F.E.A.R has always taken a preference to the NVidia camp and today was no different seeing the GTX260 and 280 cards easily dispatch the ATI offerings. The NVidia cards do take a much bigger hit when AA was applied though and one can only assume that the more AA and higher the resolution the more even the playing field would be.