Nvidia 7900 GT and GTX Card Mini Roundup Review
Published: 18th May 2006 | Source: XFX | Price: |F.E.A.R. is a game based on an engine that uses many features of DirectX 9.0c.
It has volumetric lighting, soft shadows, parallax mapping and particle effects, with a slow-motion mode that really taxes today's top of the line GPU's. I fully patched version the game with the latest patch. I played three two-minute runs on a taxing part of the game with plenty of action, using slow-motion for the full time whilst firing at enemy soldiers and using grenades that produce a cool "blast" contortion effect when blown up.
The settings used are as follows:
F.E.A.R. is a little of a slower playing FPS and so even the 18FPS that the Club3d gets minimum is easily good enough to play the game. I am just going to summarise how each card played F.E.A.R. briefly.
XFX 7900GT 256
The XFX card played FEAR very smoothly. The minimum frame rate was very nice and gave a slightly more smooth experience than the Gainward card. This is strange as I would have thought that the extra 256mb would mean that it would run at this high resolution faster than the XFX. Obviously the pure speed of the memory on the XFX is a good advantage on this card.
Gainward 7900GT 512mb
The Gainward again produced a good game playing experience in F.E.A.R. The lowest FPS was 20 which is both perfectly suitable for the game and also looks very nice at this res. An average FPS of 58 is perfectly good for playing this game. I was a bit suprised that the XFX outstripped the Gainward in this test: but this is a trend that I am beginning to see already.
Club3d 7900GTX 512mb
As expected the Club3d 7900GTX played this game at a very high res. The X1900XTX outstripped this card in terms of minimum FPS but suprisingly the nVidia cards average frame rate was quite a bit better giving a better experience overall. The Club3d card is a 7900GTX chip clocked quite a bit higher than the other two card and I think the GT's stood up pretty well in this game.