Gigabyte Radeon HD 5870 1GB Crossfire
Introduction
Published: 24th October 2009 | Source: Gigabyte | Price: £606.60 |
Okay, so over the last few weeks we have established (see here and here) that ATi's brand new Radeon HD 5870's are somewhat competent. In a nutshell, Team Red has successfully taken the crown of “fastest single GPU graphics card” and won the race for DX11 compliance (erm, DX11 games, feel free to arrive by the dozen if you could...). Most importantly, this has all been rolled into a ~170W TDP package that is almost as quiet as the mouse that's raiding my packs of McCoys in the cupboards. Ho hum, perhaps somewhat competent is a bit of an understatement after all. For the first of it's generation, ATi seem to have done a rather good job especially when one compares previous graphics card generations and think about the times when it wasn't until the graphics card in question was "refreshed" as an improved solution that an initially half baked product was now just right. We can actually take a page straight out of ATi's books as far as that one is concerned and it wasn't particularly long ago. Think Radeon HD 2900XT followed by the HD 3850/3870 that soon followed. Very much the same core architecture, but improved core clocks and a die shrink that finally made it a sensible option. Let's not dwell on the past however as we're meant to be complementing Team red for releasing a quality product that depending on how nVidia's "Fermi" DX11 graphics card pans out may send them back to the glory days of the performance leading Radeon 9700 Pro and also the infamous GeForce FX 5000's....that were infamous for all the wrong reasons...| Name | ATi Radeon HD 4890 | ATi Radeon HD 4890 Crossfire | ATi Radeon HD 5870 | ATi Radeon HD 5870 Crossfire |
| Core Name | RV770 | RV770 | RV870 | RV870 |
| Core Frequency | 850MHz | 850MHz | 850MHz | 850MHz |
| Stream Processors | 800 | 2 x 800 | 1600 | 2 x 1600 |
| Memory Frequency | 3800MHz | 3800MHz | 4800MHz | 4800MHz |
| Memory Interface | 256bit | 256bit | 256bit | 256bit |
| ROP Count | 16 | 2 x 16 | 32 | 2 x 32 |
| TMU Count | 40 | 2 x 40 | 80 | 2 x 80 |
Most Recent Comments
Good review.
Does xfire suffer the same casualty as sli in so much as if there's "a profile" for a game, the performance is that much better ?
lmao @ MSFX, one probable exception where a 16 core dual zeon setup with 16g will do u better than a smart gfxcard.
It's perhaps tiring review-wize to have to pre-qualify each game with "old..", "a bit older..". With a bunch of games coming (if schedules hold up) in Q1'10 that support Dx11, it might be worth thinking of consolidating the range of games used by OC3D as benchmarkers. Worth holding onto 1/2 Dx9 ? Maybe. Hold onto 1/2 Dx10 ? Probably. And I would imagine the earlier Dx11 releases would be asked to have bench markers built into them.
Great stuff.
When the DX11 games come through you can expect to see a new batch of reviews Rast and the games we use for benches change also. I for one am very interested in what Dirt2 for example plays like in DX10 vs DX11 mode. We shall see.
yes tom! dirt2 was on my mind also as soon as you mentioned dx11! :)
Am loving that design on the card.
600fps in CoD4?
Who needs that much?
Yipes that is just stupendously powerful.
I definitely think that you need to find games that are harder on the graphics. Or perhaps even the whole system. COD4 hitting 600 makes that bench utterly worthless now. Might as well bench Quake 2 :)
Dirt (original) is heavy on systems, so I imagine Dirt2 will be too. Maybe swap Grid for Dirt2, or even NFS Shift.
Crysis and Far Cry 2 still get it done in FPS terms. Can't think of much in the immediate future that's close. Apart from Crysis2 obviously.
CoH is still heavy for RTS' although Dawn of War II can potentially push a system harder.
Mirrors Edge can be hefty with decent settings, even if it is old.
I've not tried Flashpoint 2 or the new update for Stalker, but I imagine they'll be pretty hefty too.
I certainly think the time to retire Grid, Quake and COD4 has come.
£606 ....... need i say more?
I dont get those medium fps for cod4, not in the multiplayer......are those singleplayer tests? There's not way im getting 170fps medium on multiplayer with everything maxed out, and im using an i7920 at 4ghz and 9.10 catalyst drivers....
The medium i currently have is 125fps/130fps multiplayer.
where can i find benchmark for the hd5780 in Cad and 3d applications?


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