

| X1900GT | X1950 GT | X1950 pro | X195 Pro Dual | |
| Pixel Shaders | 36 | 36 | 36 | 2 x 36 |
| Vertex pipes | 8 | 8 | 8 | 2 x 8 |
| ROP's | 12 | 12 | 12 | 2 x 12 |
| GPU | rv570 | rv570 | rv570 | 2 x rv570 |
| Memory Size | 256 mb | 256 mb | 512 mb | 2 x 512 mb |
| memory Bus Width | 256 bit | 256 bit | 256 bit | 2 x 256 bit |
| Core Clock | 575 MHz | 500 MHz | 575 MHz | 2 x 580 Mhz |
| Memory Clock | 600Mhz | 600 MHz | 700MHz | 2 x 700MHz |
| Features * 2x 36 pixel shader processors * 2x 8 vertex shader processors * 2x 256-bit 8 channel GDDR3 memory interface * Native PCI Express® x16 bus interface Shader Technology * Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware. * Shader Model 3.0 vertex and pixel shader support: * Full speed 32-bit floating point processing * High dynamic range rendering with floating point blending and anti-aliasing support * High performance dynamic branching and flow control * Complete feature set also supported in OpenGL® 2.0 Anti-Aliasing and Anisotropic Filtering * 2x/4x/6x Anti-Aliasing modes: * Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling * New Adaptive Anti-Aliasing mode * Temporal Anti-Aliasing * Lossless Color Compression (up to 6:1) at all resolutions, up to and including widescreen HDTV * 2x/4x/8x/16x Anisotropic Filtering modes: * Up to 128-tap texture filtering * Adaptive algorithm with performance and quality options * Improved rendering with higher subpixel precision and LOD computation levels * New rotational high quality rendering mode 3Dc+TM - Advanced Texture Compression * High quality 4:1 compression for normal maps and luminance maps * Works with any single-channel or two-channel data format Ring Bus Memory Controller * Programmable arbitration logic maximizes memory efficiency, software upgradeable * New fully associative texture, color, and Z cache design * Hierarchical Z-Buffer with Early Z Test * Lossless Z-Buffer Compression (up to 48:1) * Fast Z-Buffer Clear * Z Cache optimized for real-time shadow rendering * Optimized for performance at high display resolutions, up to and including widescreen HDTV AvivoTM Video and Display Engine * New advanced video capabilities, including high fidelity gamma, color correction and scaling * Dual independent display controllers that support true 30 bits per pixel throughout the display pipe * Full symmetry on both heads * Each display interface supports display resolutions beyond 2560x1600 * Advanced DVI capabilities, including 10-bit, 16-bit HDR output * YPrPb component output for direct drive of HDTV displays * Seamless integration of pixel shaders with video in real time * MPEG1/2/4 decode and encode acceleration: * DXVA support * Hardware motion compensation, iDCT, DCT and color space conversion * All-format DTV/HDTV decoding * Adaptive per-pixel de-interlacing and frame rate conversion (temporal filtering) CrossFireTM * Multi-GPU technology * Four modes of operation: * Alternate frame rendering for maximum performance * Supertiling for optimal load-balancing * Scissoring for compatibility * Super AA for maximum image quality * Native CrossFire support simplifies setup by requiring no dedicated slave or master hardware * 24-bit CrossFire connection enables high resolutions and refresh rates * Supports the broadest range of platforms for both Intel and AMD |












