NVIDIA® CineFX® 4.0 Shading Architecture
* Vertex Shaders
o Support for Microsoft DirectX 9.0 Vertex Shader 3.0
o Displacement mapping
o Geometry instancing
o Infinite length vertex programs
* Pixel Shaders
o Support for DirectX 9.0 Pixel Shader 3.0
o Full pixel branching support
o Support for Multiple Render Targets (MRTs)
o Infinite length pixel programs
* Next-Generation Texture Engine
o Accelerated texture access
o Up to 16 textures per rendering pass
o Support for 16-bit floating point format and 32-bit floating point format
o Support for non-power of two textures
o Support for sRGB texture format for gamma textures
o DirectX and S3TC texture compression
* Full 128-bit studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes
64-Bit Texture Filtering and Blending
* Delivers true high dynamic-range (HDR) lighting support
* Full floating point support throughout entire pipeline
* Floating point filtering improves the quality of images in motion
* Floating point texturing drives new levels of clarity and image detail
* Floating point frame buffer blending gives detail to special effects like motion blur and explosions
NVIDIA® IntellisampleTM 4.0 Technology
* Advanced 16x anisotropic filtering (with up to 128 taps)
* Blistering-fast antialiasing and compression performance
* Gamma-adjusted rotated-grid antialiasing removes jagged edges for incredible image quality
* Transparent multisampling and transparent supersampling modes boost antialiasing quality to new levels
* Support for normal map compression
* Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates
* Fast z-clear
NVIDIA® UltraShadowTM II Technology
* Designed to enhance the performance of shadow-intensive games
NVIDIA® SLITM Technology1
* Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
* Quad SLI technology enabled through select System Builders delivers SLI support for four GPUs, providing mind-blowing performance and image quality at extreme resolutions. SLI support for the GeForce 7950 GX2 will be provided through a future NVIDIA ForceWare driver release. See www.slizone.com for details
NVIDIA® PureVideoTM Technology
* Dedicated on-chip video processor
* High-definition H.264, MPEG2 and WMV9 decode acceleration
* Advanced spatial-temporal de-interlacing
* Inverse telecine (2:2 and 3:2 pull-down correction)
* High-quality video scaling
* Video color correction
* Microsoft® Video Mixing Renderer (VMR) supports multiple video windows with full video quality and features in each window
NVIDIA® TurboCacheTM Technology2
* Combines the capacity and bandwidth of dedicated video memory with dynamically allocated system memory to dramatically turbocharge performance
Built for Microsoft® Windows VistaTM
* Third-generation GPU architecture built for Windows Vista
* Delivers best possible experience when running Windows Vista 3D graphical user interface
* New OS supported by renowned NVIDIA® Unified Driver Architecture (UDA) for maximum stability and reliability
* NVIDIA® PureVideoTM technology delivers high-quality VMR pipeline for best-in-class video for Windows Vista
Advanced Display Functionality
* Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
* Dual-link DVI capability to drive the industry's largest and highest resolution digital flat panel displays up to 2560x16001
* Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
* Full NVIDIA® nView® multi-display technology capability
High Speed Interfaces
* Designed for PCI Express x16
* Designed for high-speed GDDR3 memory1
NVIDIA® Digital Vibrance Control® (DVC) 3.0 Technology
* DVC color controls
* DVC image sharpening controls
Operating Systems
* Windows XP/Windows XP 64
* Built for Microsoft Windows Vista
* Windows 2000
* Linux
* Macintosh OS X
API Support
* Complete DirectX support, including the latest version of Microsoft DirectX 9.0 Shader Model 3.0
* Full OpenGL support, including OpenGL 2.0
1 Feature available on select GeForce 7 Series GPUs only.
2 Feature available on GeForce 7300 GS and LE GPUs only.
Package