Toshiba announce 128GB Solid State Drive

"Toshiba enters SSD market with flavours ranging from 32 to 128GB."

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Toshiba have announced they are entering the SSD market with new drives ranging from 32 to 128GB.

Today the company confirmed it will launch nine SSDs ranging from 32GB to 128GB in 3.5in desktop and both 1.8in and 2.5in notebook friendly formats. The entire range will use SATA II (3Gbps) interfaces to reach potential 100MBps read and 40MBps write speeds. Power requirements are just 5V (3.3V in 1.8in) and an incredible operating life of 1,000,000 hours is predicted.

As for release time frames, Toshiba will be showcasing the drives at CES in January with plans to have 3.5in samples in February, beginning mass production in March. The 1.8in and 2.5in variants will sample in April and begin mass production in May. Pricing at this stage remains a long way off.

Of course an interesting offshoot of this story is that Toshiba and SanDisk both share ownership of the Yokkaichi SSD Japanese production plant. So expect SanDisk to make a similar announcement any minute.



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Most Recent Comments

26-03-2007, 09:39:35

equk

i dont see the point really, it will still have the same netcode as source, so will still have bad reg etc


idd :(

I guess the only improvement could be the speed. But then why change the maps and models etc :confused:

26-03-2007, 09:46:37

llwyd

idd :(

I guess the only improvement could be the speed. But then why change the maps and models etc :confused:



gameplay, visibility, FPS and to make each part of the map as skill dependent as possible

26-03-2007, 10:01:56

Dav0s
and to make it like 1.6, which is the main point of this mod

1.6 maps are different to source, diferent approach times etc, different angles to shoot at, spammable walls, different flash/smoke points

26-03-2007, 10:12:41

Oxo
imo although 1.6 and source are both counterstrike games, there also completly diffrent lol, as dave sed its changed so much a simple map mod and a few other things wont do much to "convert" 1.6 players to source, which i thinks the aim, if u wana play 1.6 buy it, if u wana play source by that. lol

26-03-2007, 11:31:46

mrapoc
I have 1.6 :) Love the wall spams, adds a different element of strategy ;) Hate the amount of hackers lol. Gotta love the blood and death animations xD I do prefer the 1.6 maps tho

26-03-2007, 12:48:54

equk
I agree with oxo, If you want to play 1.6 you would be playing it and If you want to play cs:s you would be playing it.
Shame it won't fix the netcode (the main thing I think needs fixing in cs:s) :(

I've seen so many people shoot at the floor and hit a headshot.

Hate the amount of hackers lol


idd :(

altho last time I played cs was before it was steam based :( but even then it was mostly cheaters.

26-03-2007, 12:51:28

Jim

I agree with oxo, If you want to play 1.6 you would be playing it and If you want to play cs:s you would be playing it.
Shame it won't fix the netcode (the main thing I think needs fixing in cs:s) :(

I've seen so many people shoot at the floor and hit a headshot.

idd :(

altho last time I played cs was before it was steam based :( but even then it was mostly cheaters.



I can't wait until UT2k7 comes out. I can only hope that it's still got a competitive side to it as I found the netcode in previous UT's to be superb.

26-03-2007, 12:54:57

Oxo
btw dave, were these the maps you were beta testing?

26-03-2007, 12:56:52

Dav0s
nope, i beta tested a map caled de_autumn, a new ED map

26-03-2007, 12:57:15

equk

I can't wait until UT2k7 comes out. I can only hope that it's still got a competitive side to it as I found the netcode in previous UT's to be superb.


I liked UT etc, think it was probably because the netcode was so good :)

Altho I found it was quite easy online. Seemed to be a lot of instagib clans aswell.
I played for a iCTF clan for a few weeks on ut2k3 but then went back to quake3 :)
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