Team Fortress 2 Update Coming April

"The popular Steam game Team Fortress 2 will be getting some new content next month"

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Team Fortress 2 Update Coming April
The popular recent Steam game, Team Fortress 2, is set to get a rather major update in the week of April 20th.  Contained in this update will be an array of new content, including a new game-type and map, unlockable weapons, and the introductory "Meet the Scout" video.
The new game-type, "Payload," involves the Blue team shepherding a cartload of explosives towards the Red base while the Red team (obviously) attempts to defend themselves.  The more Blue team members are near the cart, the faster it goes.  The new map included in this update, "Goldrush," will be the first map for this game-type, as well as be TF2's first map to utilize the cinematic technology seen in Half-Life 2: Episode 2.
The first class to gain unlockable weapons from this update is the Medic.  In a recent interview with IGN, Valve gave details about the new weapons, as well as a general explanation of the unlockable weapons system.
IGN: What types of items can players expect to unlock with the Medic and other classes? Can you give a few specific examples?

Robin Walker: We'll be shipping an unlockable version of each Medic weapon. Our focus has been to produce weapons which have both pros and cons, so they're not a straight win when equipped. Much like the TF classes are aimed at different players, where the "best" class varies depending on the player's skill, we want the "best" weapon to vary based on the player's playing style. So we want players thinking about what kind of player they are, and what strategies they like to use, and trying out different weapon loadouts to see what works best. As an example of these tradeoffs, the unlockable medigun we're play testing right now switches out the 10 second invulnerability effect for 10 seconds of 100% chance of critical hits. It's the source of much debate internally as to whether it's better or worse than invulnerability, and under what circumstances it's better or worse. This is the kind of weapon we're aiming for, where you can think of many cases where it's better, and many cases where it's worse. It also affects the play of the Medic and his partner a lot, which is another goal for us. If the unlockable weapons don't significantly impact player's play style, they're not worth doing.

IGN: How do you actually unlock the items?

Robin Walker: They're tied to achievement progress. So you unlock the first Medic unlockable when you complete 12 of the 36 Medic achievements, the second at 24, and the third at 36. We're also looking at other ways to unlock weapons too, so that everyone gets to be involved in the weapon selection process.
Now, the new Payload game-type isn't quite new.  I know from personal experience that there are already a number of custom maps around utilizing this playstyle, so it seems this is simply the official release.
Do you believe this new content will make the already popular Team Fortress 2 even better?
Discuss in our Forums
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Most Recent Comments

26-03-2008, 14:06:27

Have you cleared bios/cmos yeh?

Checked they are pushing in fully (not wanting to offend)

Correct slots?

Newest bios?

26-03-2008, 14:06:40

What model is it? Is it the 4GB ReaperX kit? If so it works on the IP35 Pro

26-03-2008, 14:10:37

Done it all, tried everything, no buttons unpressed or pressed incorrectly.

CMOS cleared, then updated, un updated then updated again just to make sure, played with all voltages, tried all speeds etc etc. Still no luck.

Im starting to lean towards messed up mobo now. I havent got any way of trying it to be honest. Not unless someone can come here and try part of mine with parts of theirs.

Anyone know if the ReaperX RAM is incompatible with the Abit IP35 Pro mobo??

I cant find anything which shows iv made a mistake when i bought them so hey.

Let me know please guys. Ill send my mobo off if i have to and get a new one if needs be.


26-03-2008, 14:13:26


26-03-2008, 16:42:39


What model is it? Is it the 4GB ReaperX kit? If so it works on the IP35 Pro

I can confirm this, As i have them running right now with no problems!

26-03-2008, 19:46:29

The Computer Council

Anyone know if the ReaperX RAM is incompatible with the Abit IP35 Pro mobo??

Its definately compatible - we work with this setup on a daily basis.
You say it isn't working, is that no POST, blue screen, what error?

27-03-2008, 15:49:24


Its definately compatible - we work with this setup on a daily basis.
You say it isn't working, is that no POST, blue screen, what error?

It simply doesnt turn on and bring up a screen of any sort. Cant even get into bios. Get stuck with a C1 error and thats the only visual display i get is off the mobo itself.

My 8800 fan spins and pumps run etc etc, but nothing else.

Im going along the lines of a dodgy mobo now. that sounds about right???

27-03-2008, 15:50:59

Hmm weird. Clear CMOS and use another set to set voltage at 2.1v

Shut down, put one module of the ReaperX in the farthest away slot from theCPU

If this works, boot into downz then shut down and install the other module

28-03-2008, 00:35:06

doesnt work. :(

31-03-2008, 16:43:53

found this thread after about 15 min of trying to remember where it was. lmfao

Anyways. Managed to get the memtest disc to work in my bros computer, took me a day cos i was too lazy to go get the cd's i needed from town.

Anywho, done a memtest on both sticks. 100% complete with no errors.

Anyone else screaming out RMA on mobo?!?!?!?!

Its going tomorrow.

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