S.T.A.L.K.E.R. Clear Sky Details

"GSC Game World and Deep Silver offer new details on S.T.A.L.K.E.R. Clear Sky, their upcoming first-person shooter prequel"

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GSC Game World and Deep Silver offer new details on S.T.A.L.K.E.R. Clear Sky, their upcoming first-person shooter prequel S.T.A.L.K.E.R icon
 
S.T.A.L.K.E.R.: Shadow of Chernobyl was one of the best-selling first-person shooters of 2007. In late August, the Ukrainian developers from GSC Game World and the publisher Deep Silver will invite gamers to join them on a new foray into the nuclear zone: S.T.A.L.K.E.R. Clear Sky is set one year before the events of part 1 – at a time when the Zone is changed forever by a huge anomalous eruption of energy.
 
War of factions
In S.T.A.L.K.E.R. Clear Sky, the player assumes the role of Scar, a mercenary s.t.a.l.k.e.r. In a unique mixture of first-person shooter and complex role- playing game, Scar fights for survival within the Zone and its hostile sectors. The new Zone territories are explored by s.t.a.l.k.e.r.s scattered in groups - and these individual factions soon engage in relentless battle. As a mercenary, Scar quickly finds himself in the middle of a war of factions over territory, artifacts, and power. It is up to the player to find out on whose side Scar has the greatest chance of prevailing.

Clever adversaries, luscious graphics
Just like its predecessor, Clear Sky perfectly captures the sinister atmosphere within the death Zone. DirectX 10 support enables spectacular graphics, including dynamic transitions between day and night with absolutely realistic light effects, as well as very detailed landscapes and lifelike animations. At the same time, the developers saw to it that S.T.A.L.K.E.R. Clear Sky also works with DirectX 8 and DirectX 9. Special attention was given to realistic, independent thinking and actions of the NPCs. The artificial intelligence from the predecessor game was strongly improved, so that foes and allies now make their own situation-based decisions that impact the further course of the game. For instance, the outcome of battles is not predetermined. Only in the last few levels is the player guided towards a given end of the story, which leads to the events described in Shadow of Chernobyl.

Key features
· Unique mix of action-laden first-person shooter and complex role-playing game · Gigantic scope: many new levels are available, plus some completely overhauled levels from S.T.A.L.K.E.R. Shadow of Chernobyl and many side quests with motivating rewards · Realistic simulation of the extensive S.T.A.L.K.E.R. world: enemy factions fight each other, mutants hunt of their own accord. · Intermediate movie-quality cut scenes complement the thrilling back-story leading up to the events of S.T.A.L.K.E.R. Shadow of Chernobyl · Numerous new in game features, such as fast travel, or extensive modification and repairing armor and weapons · Greatly improved artificial intelligence · Complete DirectX 10 support for state-of- the-art graphic effects (God rays, soft particles, SSAO, dynamic volumetric smoke, dynamically wetting surface (rain effect) etc.) · Dynamic transitions between day and night with realistic weather effects · Detailed graphics, including an all-new animation engine · Hugely expanded multiplayer part with many varied game modes and up to 32 players online or over LAN.

S.T.A.L.K.E.R. Clear Sky is due to be released for PC on August 29.
 
Deep Silver's Press Release here
 
View screenshots here
 
 
Does S.T.A.L.K.E.R Clear Sky have the makings of an incredible game, or a colossal disappointment?
 
Discuss in our forum
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Most Recent Comments

23-06-2008, 08:39:27

Brooksie
Doesn't look as good as COD4 tbh..

23-06-2008, 09:20:44

BloomerzUK
Another point which I wanna add is that I think...

If destructable environments is going to be implemented, I think it would ruin the whole experience.. CoD4's piercing was fine; wood, sheet metal and plaster. I thought it was perfect.

23-06-2008, 12:00:17

Jaster
same old same old....with so much scope for pushing it further into the future I think doing yet another WWII epic is just opting for safe sales over the holiday period..my my how drab...

I'm sure more original games like spore may reignite the developors enthuisiasm and stop looking at safe sales over imagination...but then again I suppose all the developers want a nice xmas bonus...

23-06-2008, 13:50:48

PP Mguire
I want CoD4 with PhysX and DX10 graphics. I would buy that.

23-06-2008, 14:02:43

Brooksie

I want CoD4 with PhysX and DX10 graphics. I would buy that.


Now that WOULD be the ultimate game :D

24-06-2008, 07:12:17

ojrules
i think the trailer looks much the same to cd4, doesnt seem to be a noticable increase in graphics, and i dont think that dx10 graphics really has anything to do with good graphics... remember crysis.. i agree with physx tho, benchys for that show huge performance increases

24-06-2008, 14:51:51

PP Mguire
By DX10 i dont mean rubbish like Crysis. I mean actualy USE the tech. Not make a flashy DX9 with god rays.

24-06-2008, 17:18:08

Jaster

By DX10 i dont mean rubbish like Crysis. I mean actualy USE the tech. Not make a flashy DX9 with god rays.



here here :D

24-06-2008, 17:45:37

nepas

By DX10 i dont mean rubbish like Crysis. I mean actualy USE the tech. Not make a flashy DX9 with god rays.



best thing i have heard in ages lol

24-06-2008, 17:53:42

Toxcity
Don't want to be completely blunt but that looks SH*T! :(
Reply
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