Grand Theft Auto IV PC DRM

"Rockstar discusses how the upcoming Windows edition of Grand Theft Auto IV will handle copy protection"

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Rockstar Games Discusses Grand Theft Auto IV PC DRM Rockstar Games logo

I'm sure that many of you are eagerly awaiting Rockstar Games' upcoming addition to the popular Grand Theft Auto series for PC - Grand Theft Auto IV. The game promises an updated multiplayer component, an in-depth video creation tool, and expands upon the original game. However, as we've seen in the very recent past, software developers are utilising Digital Rights Management (DRM) software, and limited installs to protect their investment. As a result, these over-the-top anti-piracy measures have proved irksome to many loyal fans.

Rockstar Games developers have gone on the record and given details of GTA IV PC's DRM with IGN

The game will include SecuROM copy protection, and will require one-time online authentication via the Internet and will also require the game disc in the drive to play. The game can be installed on an unconnected PC, but will still require online activation, even for PC's with no internet access, as it can be done on another internet-connected PC. The game carries a surprising long list of other prerequisites, as they say: "GTA IV PC also requires a number of software installations, including Games For Windows, Adobe Flash, Internet Explorer, SecuROM and our Rockstar Games Social Club application."

The conversation elaborates on the whole activation deal: "GTA IV PC uses SecuROM for protecting our EXE until street date has passed, to ensure the retail disk is in the computer drive, and is used for Product Activation of the title. Product Activation is a one time only online authentication when installing the game. GTA IV has no install limits for the retail disc version of the game, and that version can be installed on an unlimited number of PCs by the retail disk owner." Digitally distributed editions of the game will still use SecuROM, though obviously will not require a non-existent disc in the drive.

You can read further details of the discussion here

Is Rockstar Games' approach to copy protection and activation a better alternative than ones we've seen in the recent past?

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Most Recent Comments

23-11-2008, 19:30:52

Hey guys im glad to say that i have managed to get over the isues of clocking the E1200 now and are well on my way to pushing it to the max. After spending a lot of time sorting previous issues out i now have hit another barrier. I've managed to clock it from its factory clock speed of 1.60GHz ive managed to clock it to 2.71GHz but cant seem to push it any more.

Is this its maximum air cooled running speed by any chance? or has anyone else managed better?

Please reply all comments welcome

26-11-2008, 17:07:21

From 1.6Ghz to 2.71Ghz, waht amazing **** speed yopu got there. Just wonder why would you want more? Benchy? Post your cooling and more dertail of your rig please.

26-11-2008, 17:14:09


There's a load of speed references here.

Seems like 3g to 3.4/7 on air.

Ofc that could be revision based.

01-12-2008, 14:30:54

the spec is:

Mobo: Gigabyte ga-73vm-s2
CPU: E1200
PSU: Artic cooling 600w
HD: WD 120gb ide drive
Chipset cooler: Asaka ak956cp

Antec300 case

03-12-2008, 15:23:13

lower your cpu multiplier and up FSB unstill yous pc unstable see how far your board can handle.

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