GameXa Announce The Launch Of The First Virtual Currency Trading Platform
"New gamer to gamer site enables online gamers to trade virtual ‘gold’."
Published: 28th September 2007 | Source: GameXa |
GameXa Announces The Launch Of The First Virtual Currency Trading Platform
The GameXa service is initially launching with support for the world’s largest Massively Mulitplayer Online Game (MMOG) ‘World of Warcraft’ which currently has over 9 million registered players (over 1.5 million in Europe). The currency of World of Warcraft, ‘gold’ is a valuable commodity to gamers wishing to ‘level-up’ their characters or buy virtual objects in the game such as weaponry.
"The GameXa site will provide online gamers with a trustworthy, secure method to trade virtual currencies" said Robert Swift, marketing director of GameXa. "Our service has been designed specifically for gamers by gamers and enables them to buy and sell virtual currency at the most competitive prices in a timely fashion. Whilst we are initially supporting World of Warcraft we will be ultimately offering support to all online games such as Warhammer and Lord of the Rings."
The GameXa service enables players to save valuable time accumulating the ‘gold’ that will enhance their experience in the virtual gaming world. To date, gamers have been forced to deal with a limited number of ‘gold sellers’ which has led to a negative effect not only on the pricing, but also the delivery time and the level of service. GameXa is providing a gamer to gamer platform, where gamers can trade their excess gold, without the corporate middle man. The GameXa system ensures a fair price, a transparent structure and trustworthy trade as gamers can check the reliability of the trading partner with a trust rating system.
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