ET: Quake Wars gets some ray-tracing loving

"Mmmm ray-tracing"

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Intel converts ET: Quake Wars to ray-tracing ray tracing_1
 
Let's face it, ray-tracing is the 'gear' and has the potential to put in-game physics into a whole different perspective. Upcoming cGPU products such as Intel's Larrabee and Nvidia's CUDA are geared towards the task of solving computational problems such as ray tracing and are looking very promising.
 
Intel research scientist, Daniel Pohl has rewritten ET: Quake Wars using ray-tracing and the results are nothing short of spectacular.
 
Intel demonstrated ET: Quake Wars running in basic HD (720p) resolution, which is, according to our knowledge, the first time the company was able to render the game using a standard video resolution, instead of 1024 x 1024 or 512 x 512 pixels. Seeing ETQW running in 14-29 frames per second in 1280x720 has brought up our hopes for Intel's CPU architecture, since we do not believe that CPUs would deliver a similar performance when rasterizing graphics. For the record, the demonstration ran on a 16-core (4 socket, 4 core) Tigerton system running at 2.93 GHz.
 
The icing on the cake was that the game was actually demonstrated running on a 64-bit Linux operating system. Intel stated that with ray-tracing, the company now supports 32-bit and 64-bit versions of Linux and Windows operating systems. We'll see what will happen with Mac OS X support, but that should be on the cards as well.
 
ray tracing 2
ray tracing 3
 
Additional images can be found here
 
Absolutely stunning!
 
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Most Recent Comments

09-06-2008, 09:37:40

Socks
right, im more than willing to go to his house if theres a lift there....XD


Im assuming the police have been informed???

From what i can see , both of those addresses are the same physical address....meaning. that must be his home,

Looks like boothen road, on the end leading to campbell road.

09-06-2008, 09:39:43

Bungral
We reckon there is a slight chance we may have tracked down his address. Mainly Azza actually.. He's put in the effort (Y)

09-06-2008, 09:44:51

Azh2008

09-06-2008, 09:50:39

Jim

does the ip show his location or nearest exchange?

86.10.54.140

Latitude 53.0288
Longitude -2.1747

http://www.geobytes.com/IpLocator.htm?GetLocation

http://atlas.mapquest.com/maps/map.adp?searchtype=address&formtype=address&latlongtype=decimal&latitude=53.0288&longitude=-2.1747



Yeah chances are it will only go down as close as his local exchange. But at least now you know for certain his actual area, if anyone has an address he's given in that area, it might be worth checking out.

09-06-2008, 09:55:09

Ham
Overclock3d.net does not endorse Vigilantism (sp?)

09-06-2008, 10:05:24

Bungral
Well this is good news searching by those IP's...

Firstly this is where his IP located him.

And the second image is where after some working out we thought last night he may be living. And if the IP is down to his exchange, it could well be right... We even have a door number. I'll keep that off the forum though as we don't want it stampeded..... Yet.

Again I don't want to take credit for the detective work... It was pretty much ALL Azza and fair play to him!!

[IMG]http://www.overclock3d.net/gfx/articles/2008/06/09150320469l.jpg[/IMG]

[IMG]http://www.overclock3d.net/gfx/articles/2008/06/09150455511l.jpg[/IMG]

09-06-2008, 10:24:35

Kempez
OK this isn't and wasn't a good idea really. Whilst we need to make sure we give this info out to people who need it and whilst the bloke is an idiot we shouldn't be having this discussion in an open forum.

Thread moved

09-06-2008, 10:28:38

Jim
I think if we're going to move the thread then we should provide the information obtained so far to the people affected by this guy at least. With all the groundwork thats been done on here, this is the kind of info that should be passed to the police.

Not to mention it serves as information for any non-oc3d people who have been scammed.

09-06-2008, 10:35:56

Kempez
I agree with that

However, even if he is a scammer a thread like this will damage us more than him imo

12-06-2008, 18:52:34

Dav0s
do we have a registered users only forum?
Reply
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