Crysis System Reqs Revealed

"The question is not whether you're ready for Crysis, but is your rig ready?"

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Official Press Release

Just about every true gamer out there knows that they're ready for EA's Crysis and are waiting with great anticipation. The real question is question is whether you rig is ready.

Yesterday, EA revealed the minimum and recommended system requirements for Crysis.

Minimum System Requirements

OS - Windows XP or Windows Vista

Processor - 2.8 GHz or faster (XP) or 3.2 GHz or faster* (Vista)

Memory - 1.0 GB RAM (XP) or 1.5 GB RAM (Vista)

Video Card -256 MB**

Hard Drive - 12GB

Sound Card - DirectX 9.0c compatible

* Supported Processors: Intel Pentium 4 2.8 GHz (3.2 GHz for Vista) or faster, Intel Core 2.0 GHz (2.2 GHz for Vista) or faster, AMD Athlon 2800+ (3200+ for Vista) or faster.

** Supported chipsets: NVIDIA GeForce 6800 GT or greater; ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or greater. Laptop versions of these chipsets may work but are not supported. Integrated chipsets are not supported. Updates to your video and sound card drivers may be required.

Recommended System Requirements

OS - Windows XP / Vista

Processor - Intel Core 2 DUO @ 2.2GHz or AMD Athlon 64 X2 4400+

Memory - 2.0 GB RAM

GPU - NVIDIA GeForce 8800 GTS/640 or similar

"Our vision for Crysis has always been to create the most stunning, immersive FPS experience ever, and we've been working hard not only to do that on the high end, but also in pushing current generation hardware so that everyone gets the maximum experience," said Cevat Yerli, CEO of Crytek. "And while these specs affect how Crysis will perform now, we have also optimized Crysis so that the game scales forward 1-2 years --we want to make sure that Crysis' gameplay, visuals and performance improves as technology does."

Additional note from Cevat Yerli:

"Our goal with Crysis was to create the most technically ambitious computer game produced to date. What does that mean exactly? Well, technology in games is traditionally pushed in one of two directions. Either towards visual fidelity (comprising polygon throughput, draw distance, animation systems and advanced shader technologies) or, more rarely, towards, through the direction of persistent physical interaction within the game world (so that what you see is what you get, and more importantly can use).

In making Crysis we decided early on to push both directions as far as we could; we invested heavily in the high end in order to create the most visually impressive and immersive experience for players, and to effectively future-proof the game for the next few years. Crysis is pushing about 10x the data we had in FarCry, which is phenomenal.

Like putting the proverbial quart into a pint pot, scaling this back through optimization to our stated goal of rigs 2-3 years old has been a huge challenge, but we are very happy with the results so far and specific tweaks are still happening as I type. Our recommended and minimum specs have been released today, so we hope this finally puts people at ease about what hardware they will need to get the most out of the game on November 16th."

So take a moment to ask yourself: "Is my rig ready for Crysis?"

Discuss in our Forums
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Most Recent Comments

09-10-2007, 04:31:19

Mr. Smith
Which is what was said 5 days ago HERE :rolleyes:

09-10-2007, 07:05:41

So is it going to go 8800gts 320mb, 8800gt then 8800gts 640mb in terms of specs or is the 8800gt going to be the better as its the new G92

09-10-2007, 07:44:37

Mr. Smith

What does this mean? If you already own the 8800GTS 640mb graphics card, you will be aware it has 96 stream processors, the 8800GTX has 128, 32 more giving the GTX around a 20-30fps boost.

New 8800GTS 640mb cards will be made on a revised SKU - 0008, which has 112 stream processors, 16 more which is likely to result in a 10-15fps boost over existing 8800GTS 640mb models.

It would seem the 8800GTS 320mb will become EOL (End Of Line) replaced by the improved 8800GT and new 8800GTS 640mb performance will lie exactly between current 8800GTS 640mb and 8800GTX cards.

09-10-2007, 08:08:46

aha cheers i understand it now, i wasnt exactly at full mental performance when i read ur thread before mr smith.

8800gt 320mb replaced by 8800gt with the 8800gts 640mb (new) leading but in between the old 640mb and the gtx :)

09-10-2007, 08:09:13

WC Annihilus

Which is what was said 5 days ago HERE :rolleyes:

Damnit, only the 8800GT part of that post registered in my mind :mad: I'm getting into a bad habit here :o

09-10-2007, 08:11:16

lol you did the same to my GSKILL news last week. Oh well at least peeps are still getting their dose of news, even if it's a double-dose :)

09-10-2007, 09:52:39

Mr. Smith
Technically the GSKILL douple posting is my fault... I posted a few links in the news section while you were away, I had it in my head it was Geil...

11-10-2007, 22:42:06

So.. the old 8800gts 640's can get the update?

12-10-2007, 07:18:44

Mr. Smith

So.. the old 8800gts 640's can get the update?


12-10-2007, 08:10:07

I think this whole fiasco is due to them not wanting to rush the naming of the probossible G10000 range cards - thinking that the name is too long and to come up with something else. G10k, G18k ?>?!?""11../one//nopk!

I`m pretty sure, all things being equal, that these cards coming out would previously been in the next generation.

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