Logitech G110 Gaming Keyboard
"The successor to the popular G11 gaming keyboard arrived in the form of the G110."
Published: 15th October 2009 | Source: Logitech |
Logitech have unvieled the succesor to the highly popular G11 gaming keyboard. The G110 is still a hardcore gaming keyboard, but adds in some new features. It features custom colour backlighting on all keys and 12 programmable 'G' Keys, each able to store 3 macro settings, allowing a total of 36 unique functions at your finger tips.Most Recent Comments
I found it amusing and thought I'd share.
Move along, nothing to see here :)
There are a bunch of guides out there for getting flash to install on the iproducts, I really don't know where the 'hacker' people here and spouting about, but u do need to watch what u run or u get the above.
Apps are one thing.
Apple/Jobs are correct that the coding or method is pretty arsey atm. Have to be fair, many pcs that have little more than Arm cpus in them, and a similar amount of memory, will have issues with flash. Add to that a poor adsl or even 3g to emulate what an iphone can do and u'd appreciate Apple's not wanting it to be on there as standard.
Adobe coming up with a specific version that cuts or disgards a load of the downloaded crap is probably the better approach, and I think that's been in beta for a while.
Problem is, when it comes to such things as websites that are flash crazy, ur 3g iphone suddenly turns into a beer mat cos of all the shizzle content that needs downloading b4 the site can be actioned.
There are a bunch of guides out there for getting flash to install on the iproducts, I really don't know where the 'hacker' people here and spouting about, but u do need to watch what u run or u get the above.
Apps are one thing.
Apple/Jobs are correct that the coding or method is pretty arsey atm. Have to be fair, many pcs that have little more than Arm cpus in them, and a similar amount of memory, will have issues with flash. Add to that a poor adsl or even 3g to emulate what an iphone can do and u'd appreciate Apple's not wanting it to be on there as standard.
Adobe coming up with a specific version that cuts or disgards a load of the downloaded crap is probably the better approach, and I think that's been in beta for a while.
the new version of flash (not flash lite) thats heading to all mobile devices (apart from the iphone) makes use of the gpu's in the device. The iphone is a pretty nippy phone so would be able to handle it no probs. flash on mobile devices is a good idea. still want silverlight on them though, would make my developments easier.


http://www.youtube.com/watch?v=ZNtTfFDena4&feature=player_embedded
Yes it's related.