Logitech G110 Gaming Keyboard

"The successor to the popular G11 gaming keyboard arrived in the form of the G110."

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Logitech G110 Gaming Keyboard
 
Logitech G110 Gaming KeyboardLogitech have unvieled the succesor to the highly popular G11 gaming keyboard. The G110 is still a hardcore gaming keyboard, but adds in some new features. It features custom colour backlighting on all keys and 12 programmable 'G' Keys, each able to store 3 macro settings, allowing a total of 36 unique functions at your finger tips.
 
It also offers a built in USB 2.0 hub for connecting the likes of mice and USB drives, volume and media controls and integrated USB audio to connect a USB gaming headset for "strategizing with teammates and trash-talking enemies in clear digital sound".
 
The G110 will find it's way to UK shelves next January for a price of £79.99, just £10 less than Logitech G15 keyboard.
 
Discuss in our Forums.
 
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Most Recent Comments

09-10-2009, 06:28:02

VonBlade
Adobe decide to pwn Steve Jobs :D

http://www.youtube.com/watch?v=ZNtTfFDena4&feature=player_embedded

Yes it's related.

09-10-2009, 07:44:22

Rastalovich
Confuzed tbh.

09-10-2009, 07:57:32

VonBlade
Jobs said Flash wouldn't run in the iPhone because it was too chuggy and basically blamed Adobe for it. Adobe decided that they weren't having that so made a Mythbusters rip off showing that it will actually run of everything and it's Apples fault.

I found it amusing and thought I'd share.

Move along, nothing to see here :)

09-10-2009, 08:12:22

Rastalovich
Problem is, when it comes to such things as websites that are flash crazy, ur 3g iphone suddenly turns into a beer mat cos of all the shizzle content that needs downloading b4 the site can be actioned.

There are a bunch of guides out there for getting flash to install on the iproducts, I really don't know where the 'hacker' people here and spouting about, but u do need to watch what u run or u get the above.

Apps are one thing.

Apple/Jobs are correct that the coding or method is pretty arsey atm. Have to be fair, many pcs that have little more than Arm cpus in them, and a similar amount of memory, will have issues with flash. Add to that a poor adsl or even 3g to emulate what an iphone can do and u'd appreciate Apple's not wanting it to be on there as standard.

Adobe coming up with a specific version that cuts or disgards a load of the downloaded crap is probably the better approach, and I think that's been in beta for a while.

09-10-2009, 13:04:08

nathan

Problem is, when it comes to such things as websites that are flash crazy, ur 3g iphone suddenly turns into a beer mat cos of all the shizzle content that needs downloading b4 the site can be actioned.

There are a bunch of guides out there for getting flash to install on the iproducts, I really don't know where the 'hacker' people here and spouting about, but u do need to watch what u run or u get the above.

Apps are one thing.

Apple/Jobs are correct that the coding or method is pretty arsey atm. Have to be fair, many pcs that have little more than Arm cpus in them, and a similar amount of memory, will have issues with flash. Add to that a poor adsl or even 3g to emulate what an iphone can do and u'd appreciate Apple's not wanting it to be on there as standard.

Adobe coming up with a specific version that cuts or disgards a load of the downloaded crap is probably the better approach, and I think that's been in beta for a while.



the new version of flash (not flash lite) thats heading to all mobile devices (apart from the iphone) makes use of the gpu's in the device. The iphone is a pretty nippy phone so would be able to handle it no probs. flash on mobile devices is a good idea. still want silverlight on them though, would make my developments easier.
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